Basic operation for libraries and scene memories
8
Using libraries and scene memories
75
AW1600 Owner’s Manual
Here’s how to recall (load) settings from a library or
scene.
1Access the desired library or scene mem-
ory page.
For details on how to access each library or scene
memory page, refer to the explanations on page 77 and
following.
The illustration below shows an example of when you
have selected the LIBRARY page of the EQ screen.
2Turn the [DATA/JOG] dial to scroll the list so
that the library data or scene you want to
recall is enclosed by the dotted frame.
3Move the cursor to the RECALL button, and
press the [ENTER] key.
A popup window will ask you to confirm the Recall
operation.
4To execute the recall, move the cursor to
the OK button and press the [ENTER] key.
The library or scene will be recalled.
Here’s how you can delete unwanted library or scene
memory data.
1Access the page for the desired library or
scene memory.
The illustration below shows an example of when you
have selected the LIBRARY page of the EQ screen.
2Turn the [DATA/JOG] dial to scroll the list so
that the library data or scene you want to
delete is enclosed by the dotted frame.
3Move the cursor to the CLEAR button and
press the [ENTER] key.
A popup window will appear, asking you to confirm
the Delete operation.
4To execute the Delete operation, move the
cursor to the OK button and press the
[ENTER] key.
The library or scene will be deleted.

Recalling library or scene data

•You have the option of making settings so that the confirma-
tion popup window does not appear when you perform the
Recall operation. For details, refer to “Overall settings for the
AW1600” (
p. 169).
HINT

Deleting library or scene data

The input library and mastering library, and the EQ, dynamics, and
effect libraries accessed from the INPUT SETTING popup window
are all read-only, and do not have a CLEAR button.
NOTE
• If you selected read-only data (indicated by a “lock” icon) in
step 2, a message will indicate “Read Only,” and the Delete
operation will not be executed.
NOTE