23
Use the [SEL<]/[SEL>] buttons to move the flashing cursor
to the decay value position, then use the [VALUE–]/[VALUE+]
buttons to set the amount of decay.
A + (plus) value will produce a faster decay.

6. Try Changing the Character of the Voice

(Filter Setting).

Using the same display you can set the Filter Cutoff Frequency.
Try to change the character of the voice (the brightness of the
voice).
Press the [SEL>] button to move the flashing cursor to the
Fc=” position, then use the [VALUE–]/[VALUE+] buttons
to set the value.
A + (plus) value will produce a brighter sound.

7. Try Adjusting the Volume Balance of the 2

Layer Voice.

If the selected drum voice is made with 2 layers (1 drum voice
made with 2 voice waves), the volume balance can be adjusted
between the 2 waves.
Press the [PAGEs] button and the following display will appear.

10. Save the Voice You Have Created

Let’s save the drum voice you created to the DTXPRESS’
memory. Drum kit numbers “49” – “80(these are called user
drum kits) are used for saving individual drum kits.
Press the [SAVE/ENT] button, the following display will ap-
pear.
Create Your Own Original Drum Kit
Use the [SEL<]/[SEL>] and [VALUE–]/[VALUE+] buttons
to select the layer number.
*If the assigned voice is not made of 2 layers this setting is
not valid.
Press the [SEL>] button to move the flashing cursor to the
layer balance position, then use the [VALUE–]/[VALUE+]
buttons to set the layer balance value.

8. Adjust the Amount of Reverb.

Let’s try and adjust the amount of reverb effect that is applied
to the voice.
Use the [PAGEs]/[PAGEt] buttons to select the display
shown below.
KIT*IN=pad 2 V=1
LayerBalance=+20 Layer Balance
Layer Number
Use the [SEL<]/[SEL>] buttons to move the flashing cursor
to the reverb send level position, then use the [VALUE–]/
[VALUE+] buttons to set the value.
Large values will increase the amount of reverb applied to the
voice, “0” will produce no reverb.
*This setting is the reverb level for each input source. The
overall reverb level for the drum kit is set in [5-2. Drum Re-
verb Send] (P. 47)

9. Adjust the Balance Between Layer 1 and 2.

If you have used a 2 layer voice in the voice you just created,
adjust the balance between the voices by adjusting the volume
of each voice.
*You can select the conversion curve for 2 voices.
m Drum Kit Edit Mode [2-1. Cross Fade] (P. 43)
KIT*IN=pad 2Reverb send= 40 Reverb send level
Use the [VALUE–]/[VALUE+] buttons to set the drum kit num-
ber (“49” – “80”) for saving your drum kit to.
Press the [SAVE/ENT] button, “Are you sure ?” will
appear on the display asking for confirmation.
*To cancel the save operation, press the [VALUE–] button.
Press the [SAVE/ENT] button again, the save operation will
be carried out, then “Complete!” will appear. After “Com-
plete!” appears, the display will return to the Drum Kit &
Song setting display.

11. Give Your Drum Kit a Name

The completed drum kit will still have the original drum kit’s
name.
Press the [VOICE] button to enter the Drum Kit Voice Edit
mode, then press the [PAGEt] button to display the Drum
Kit Name setting display shown below. With the same proce-
dure you used when you made a Song, give your drum kit an
original name. (P. 21)
Store DrumkitTo= 49 Init Kit

Now the drum kit with the original snare drum

you created is complete.

Use the same procedure to create drum voices

for the other pads (input source) and create a

complete drum kit that is all your own.

HINT
The DTXPRESS also has keyboard voices that comply with
the GM System Level 1. So, not only drum voices, but pi-
ano, guitar, bass, strings, brass, reeds, effect, etc. can be
delivered when the pad is struck.
To use keyboard voices with the pads first, change the pad’s
MIDI channel to any channel other than “10” (P. 42 [1-7.
Channel, Gate Time]), then select the MIDI note number
of the voice you want to use in (P. 42 [1-6. Note Number] )
*If the [2-5. Key Off Enable] (P. 44) is set to “disable”,
some voices may sound continuously. In this case, press
the [SHIFT] + [VOICE] buttons to stop voices sounding.
KIT Common
KitName=Acoustic