SOUND FIELD PROGRAM
No. | PROGRAM |
| SUBPROGRAM | FEATURES |
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2 | MOVIE | [1] 70 mm SPECTACLE | This program creates the extremely wide sound | |
| THEATER 1 | ( o x ) | field of a movie theater. It precisely reproduces | |
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| • Input source: | Dolby Surround | the source sound in detail, giving both the video |
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| and the sound field incredible reality. It is ideal | ||
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| for any kind of video source encoded with | |
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| • Output channel: | 3 channels | |
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| Dolby Surround, Dolby Digital or DTS | ||
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| • DSP: | 2 (presence & surround) | |
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| (especially | ||
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| [2] DGTL SPECTACLE | ||
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| • Input source: | Dolby Digital |
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| • Output channel: | 5.1 channels |
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| • DSP: | 3 (presence & surround L, R) |
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| [3] DTS SPECTACLE ( t x ) |
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| • Input source: | DTS |
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| • Output channel: | 5.1 channels |
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| • DSP: | 3 (presence & surround L, R) |
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| [4] 70 mm | Clearly reproduces dialog and sound effects in | |
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| • Input source: | Dolby Surround | the latest sound form of science fiction films, |
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| thus creating a broad and expansive cinematic | ||
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| space amid the silence. You can enjoy science | |
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| • Output channel: | 3 channels | |
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| fiction films in a | ||
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| • DSP: | 2 (presence & surround) | |
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| includes Dolby Surround, Dolby Digital and | ||
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| [5] DGTL | ||
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| • Input source: | Dolby Digital | |
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| advanced techniques. | ||
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| • Output channel: | 5.1 channels | |
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| • DSP: | 3 (presence & surround L, R) |
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| [6] DTS |
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| • Input source: | DTS |
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| • Output channel: | 5.1 channels |
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| • DSP: | 3 (presence & surround L, R) |
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3 | MOVIE | [1] 70 mm ADVENTURE | Ideal for precisely reproducing the sound of the | |
| THEATER 2 | ( o x ) | newest | |
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| • Input source: | Dolby Surround | made to be similar to that of the newest movie |
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| theaters, so the reverberations of the sound field | ||
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| itself are restrained as much as possible. The | |
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| • Output channel: | 3 channels | |
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| data for the sound field of an opera house are | ||
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| • DSP: | 2 (presence & surround) | |
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| used for the front presence, so the three- | ||
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| [2] DGTL ADVENTURE | ||
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| dimensional feeling of the sound field is | ||
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| ( g x ) | ||
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| emphasized, and dialog is precisely oriented on | ||
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| • Input source: | Dolby Digital | |
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| the screen. By using the data for the sound field | ||
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| • Output channel: | 5.1 channels | |
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| of a concert hall on the surround sound field, | ||
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| • DSP: | 3 (presence & surround L, R) | |
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| powerful reverberations are generated. You can | ||
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| [3] DTS ADVENTURE ( t x ) | ||
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| enjoy watching action, adventure movies, etc. | ||
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| • Input source: | DTS | |
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| with strong presence. | ||
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| • Output channel: | 5.1 channels | |
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| • DSP: | 3 (presence & surround L, R) |
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| [4] 70 mm GENERAL ( o x ) | This program is for reproducing sounds on a | |
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| • Input source: | Dolby Surround | |
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| and extensive sound field. The front presence of | ||
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| the sound field is relatively narrow. It spatially | |
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| • Output channel: | 3 channels | |
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| spreads all around and toward the screen, | ||
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| • DSP: | 2 (presence & surround) | |
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| restraining echo effect of conversations without | ||
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| [5] DGTL GENERAL ( g x ) | ||
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| losing clarity. For the surround sound field, the | ||
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| • Input source: | Dolby Digital | |
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| harmony of music or chorus sounds beautifully | ||
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| • Output channel: | 5.1 channels | |
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| in a wide space at the rear of the sound field. | ||
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| • DSP: | 3 (presence & surround L, R) | |
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| [6] DTS GENERAL ( t x ) |
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| • Input source: | DTS |
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| • Output channel: | 5.1 channels |
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| • DSP: | 3 (presence & surround L, R) |
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