Select | graphics | mode |
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Mode | ASCII |
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IBM | <ESC> | “[” | “g ” | nl | 27 | 91 103 | nl | 1B SB | 67 | nl | |
n2 | m0 | ml | m2 | n2 | m0 ml | m2... | n2 m0 | ml | m2 .,. | ||
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Selects one of eight graphics modes depending on the value of m(J and prints dot graphics in this mode. The graphic image is (nl + nZ x 256)
-1 dots wide. See <ESC> “K” (for &bit graphics) or < FS> “Z”
(for
m0 | Graphics mode |
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0 | ( 60 | dots | per | inch) | |
1 | (120 | dots | per | inch) | |
2 | &bit |
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3 | (240 | dots | per | inch) | |
8 | ( 60 | dots | per | inch) | |
9 | (120 | dots | per | inch) | |
11 | (180 | dots | per | inch) | |
12 | (360 | dots | per | inch) |
Convert graphics | density |
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Mode | ASCII |
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| Decimal | Hexadecimal |
Both | < ESC > | “?” | n | m | 27 63 n m | 1B 3F n m |
Converts graphics defined by subsequent < ESC > “K”. < ESC > “L”.
<ESC > “Y” or < ESC > “Z” commands to a density mode defined by < ESC > “*“. N is “K”. “L”; “Y” or “Z”. indicating the mode to be
converted. m is a code from < 0 > to < 4 > or < 6 > indicating one of the modes of < ESC > “*“.
DOWNLOAD CHARACTER COMMANDS
Copy character set from ROM into RAM card
Mode | ASCII |
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| Decimal |
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Std. | < ESC > | CO> | n | <O> | 27 | 58 | 0 | n | 0 1B | 3A 00 | I? 00 | |
IBM | < FS > | CO> | n | <O> | 28 | 58 | 0 | II | OIC3A | 00 | /ZOO |
Copies the selected character set with n, as shown below, to the corre- sponding download character RAM card. overwriting any download data
already present. Ignored when DIP switch
n Character set
0Courier
2Prestige
3Orator
4Script
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