CONTROLLING THE MULTIPLE PRODUCT 79
34. Natural Mode (Command: d j)
To assign the Tile Natural mode for Tiling function.
Transmission
[d][j][ ][Set ID][ ][Data][Cr]
Data
00 : Natural Off
01 : Natural On
ff : Read Status
Acknowledgement
[j][ ][Set ID][ ][OK/NG][Data][x]
37.Fan Fault check (Command: d w) To check the Fan fault of the Set.
Transmission
[d][w][ ][Set ID][ ][Data][Cr]
*The data is always FF (in Hex). Data
ff : Read Status
Acknowledgement
[w][ ][Set ID][ ][OK/NG][Data][x]
*Data is the status value of the Fan fault. Data
00 : Fan fault
01 : Fan Ok
02 : N/A (Not Avaliable)
ENGLISH
35. Picture Mode (Command: d x) | 38. Elapsed time return (Command: d l) |
To adjust the picture mode. | To read the elapsed time. |
Transmission
[d][x][ ][Set ID][ ][Data][Cr] Data Structure
Data(Hex) | Mode |
00 | Vivid |
01 | Standard |
|
|
02 | Cinema |
|
|
03 | Sport |
|
|
04 | Game |
|
|
Acknowledgement
[x][ ][Set ID][ ][OK/NG][Data][x]
36.Sound Mode (Command: d y) To adjust the Sound mode.
Transmission
[d][l][ ][Set ID][ ][Data][Cr]
* The data is always FF(in Hex).
Acknowledgement
[l][ ][Set ID][ ][OK/NG][Data][x]
*The data is always FF(in Hex). (Hexadecimal code)
39.Temperature value (Command: d n) To read the inside temperature value.
Transmission
[d][y][ ][Set ID][ ][Data][Cr] Data Structure
Data(Hex) | Mode |
00 | Standard |
|
|
01 | Music |
|
|
02 | Cinema |
|
|
03 | Sport |
04 | Game |
|
|
Transmission
[d][n][ ][Set ID][ ][Data][Cr]
* The data is always FF(in Hex).
Acknowledgement
[n][ ][Set ID][ ][OK/NG][Data][x]
* The data is 1 byte long in Hexadecimal.
Acknowledgement
[y][ ][Set ID][ ][OK/NG][Data][x]