Diamond Multimedia 9600 PRO manual Dot pitch, Flat Shading, Fog, Frame Buffer

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Dot pitch

Dot pitch specifies the sharpness of a monitor’s display. It is measured in millimeters (mm) and is the distance between the individual phosphor sub- pixels in a CRT display or cells of the same color within an LCD display. The smaller the number, the sharper the image. The most common dot pitches for monitors range from .24 mm to .31 mm. Also, if a monitor with a .24 mm dot pitch is set to its highest possible resolution, the pixel size will equal the dot pitch. If the monitor is set to lower resolutions, the pixels will be comprised of multiple dots.

DVI

Acronym for “Digital Video Interface,” a standard video connection used on many current computer displays. There are three types of DVI connections: DVI-A (analog), DVI-D (digital), and DVI-I (integrated, capable of either analog or digital). It supports high-bandwidth video signals over 160 Hz, so it is most often used for high-resolution displays.

Flat Shading

A lighting technique that shades each polygon of a 3D object based on where the source of the light is and the angle of the polygon in relation to it. It enables relatively fast rendering of 3D objects, although it can make those objects appear “faceted” as each visible polygon is set to a particular color value, and consequently does not produce as realistic an effect as obtained when using Gouraud shading.

Fog

Term used to describe the blending of an object using a fixed color as objects are made to appear more distant from the viewer.

Frame Buffer

The portion of the memory buffer on the graphics card used to store the image being displayed. All rendering processes have been accomplished by this stage and this buffer contains only a one-to-one relationship of the data to be relayed to the display.

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Contents Radeon 9600 PRO PC & Mac Edition Disclaimer Table of Contents Glossary Index Compliance InformationIntroduction System RequirementsExternal Connections Multimedia Features Related DocumentationViewing 3D Graphics TV Out Support Page ATI Displays Control Panel IntroductionOpen the ATI Displays control panel Advanced Display Options ATI Displays Control PanelDisplay Scaling VersaVision TabAdvanced Display Options Display Control Tab 3D OpenGL Overrides Advanced DFP TabTo select a Preset Select or Create a PresetTo create a new preset Add an Application ProfileEnabling Mac2TV Set Up TabControls Tab Optimizing Mac2TVRatio/Size Tab Ratio/Size Tab Using DVD and QuickTime Playback ATI Displays PreferencesATI Displays Help Using Radeon 9600 PRO PC & Mac Edition DVI Connector Using Digital Flat Panel DVIDVI-I Connector Single link DVI-I Monitor port Video Mode Table SpecificationsDigital Flat Panel Connection Type Resolution Example ProductProduct Registration Customer Care ReferenceLatin Compliance Information FCC Compliance InformationIndustry Canada Compliance Statement This product was manufactured by ATI Technologies Inc Glossary Alpha BlendingAnisotropic Filtering Aspect Ratio Anti-aliasingBack Buffer Bilinear FilteringBrightness BitmapBuffer Charisma EngineColor Curve Color CorrectionDithering Dual-Link DVIFlat Shading Dot pitchFog Frame BufferGamma Frames Per SecondGouraud Shading HueKTX Buffer Region Extension Keyframe InterpolationLighting MipmappingOpenGL Offscreen MemoryPipeline PixelPixel Tapestry ResolutionRefresh Rate RenderingSmartShader Shadow MaskSmoothVision Specular HighlightTrilinear Filtering Transition Minimized Differential Signaling TmdsVersaVision Vertex ShaderVGA Connector ADC IndexColor 26, 27, 28, 29, 30, 32, 33 Ntsc 12, 31 TV 13, 14 VGA 33