Diamond Multimedia 9600 PRO manual Pixel Tapestry, Refresh Rate, Rendering, Resolution, Saturation

Page 37

Pixel Tapestry™ II

Pixel Tapestry™ II uses four parallel, highly optimized rendering pipelines, each capable of handling two textures simultaneously. It provides advanced texturing, making 3D surfaces look even more detailed and realistic.

Refresh Rate

Also referred to as “vertical refresh rate.” This is the rate at which a monitor or television can redraw the screen from top to bottom. NTSC television systems have a refresh rate of approximately 60 Hz whereas computer displays typically have refresh rates of 75 Hz or more. At refresh rates of 70 Hz and lower, screen flicker is often noticeable.

Rendering

Rendering refers to the final drawing stages where the 2D image that appears on a display is derived from its 3D descriptions. What appears on the display may look three dimensional, but it is really just a 2D grid of pixels designed to appear that way.

Resolution

The resolution of any display is the number of pixels that can be depicted on screen as specified by the number of horizontal rows against the number of vertical columns. The default VGA resolution of many video cards is capable of displaying 640 rows of pixels by 480 columns. The typical resolution of current displays is set to higher values, such as 1024x768 (XGA), 1280x1024 (SXGA), or 1600x1200 (UXGA).

Saturation

Refers to the intensity of a specific hue (color). A highly saturated hue is vivid and intense, whereas a less saturated hue appears more grey. A completely unsaturated color is grey. In terms of the RGB color model, a fully saturated color exists when you have 100% brightness in one of the three channels (say, red) and 0% in the two others (green and blue). Conversely, a fully desaturated color is one where all of the color values are the same. Saturation can therefore be thought of as the relative difference between the values of the channels.

Image 37
Contents Radeon 9600 PRO PC & Mac Edition Disclaimer Table of Contents Glossary Index Compliance InformationSystem Requirements IntroductionExternal Connections Related Documentation Multimedia FeaturesViewing 3D Graphics TV Out Support Page Introduction ATI Displays Control PanelOpen the ATI Displays control panel Advanced Display Options ATI Displays Control PanelDisplay Scaling VersaVision TabAdvanced Display Options Display Control Tab 3D OpenGL Overrides Advanced DFP TabTo select a Preset Select or Create a PresetTo create a new preset Add an Application ProfileEnabling Mac2TV Set Up TabControls Tab Optimizing Mac2TVRatio/Size Tab Ratio/Size Tab ATI Displays Preferences Using DVD and QuickTime PlaybackATI Displays Help Using Radeon 9600 PRO PC & Mac Edition DVI Connector Using Digital Flat Panel DVIDVI-I Connector Single link DVI-I Monitor port Video Mode Table SpecificationsDigital Flat Panel Connection Type Resolution Example ProductProduct Registration Customer Care ReferenceLatin FCC Compliance Information Compliance InformationIndustry Canada Compliance Statement This product was manufactured by ATI Technologies Inc Alpha Blending GlossaryAnisotropic Filtering Aspect Ratio Anti-aliasingBack Buffer Bilinear FilteringBrightness BitmapBuffer Charisma EngineColor Curve Color CorrectionDithering Dual-Link DVIFlat Shading Dot pitchFog Frame BufferGamma Frames Per SecondGouraud Shading HueKTX Buffer Region Extension Keyframe InterpolationLighting MipmappingOpenGL Offscreen MemoryPipeline PixelPixel Tapestry ResolutionRefresh Rate RenderingSmartShader Shadow MaskSmoothVision Specular HighlightTrilinear Filtering Transition Minimized Differential Signaling TmdsVersaVision Vertex ShaderVGA Connector ADC IndexColor 26, 27, 28, 29, 30, 32, 33 Ntsc 12, 31 TV 13, 14 VGA 33