Pioneer Module Mobile manual Reattach Microcontroller to Console, Remove Nose, Connect Cables

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Gripper & Experimenter’s Module

press carefully, but firmly down on the chip with your thumb or forefinger to seat it tightly in the socket.

3.1.4 Step 4 Reattach Microcontroller to Console

By reversing the procedures you took in Step 2 and using the same tools and screws, reattach the Pioneer microcontroller to the Console top plate. Set the entire assembly aside for the moment in a safe place.

3.1.5 Step 5 Remove Nose

The Gripper/Experimenter’s Module replaces the Pioneer’s nose. Use the hex wrenches that came with your robot to remove the six screws that secure the Nose to the Pioneer Deck and Body: four on top of the Deck and one on each side at the bottom. Store the Nose away.

3.1.6 Step 6 Connect Cables

Place the Gripper/Experimenter’s assembly on top of a table close to and in front of the Pioneer, with the Module card and attached flat ribbon cables facing the robot’s Nose. Push those three cables’ free connector ends through the opening in the nose and up into the Console. Similarly, push the Pioneer’s power cable through and out the Nose.

Plug the power cable attached to the Pioneer robot into its new 12-pin socket on the Experimenter’s Module just below the accessory’s power cable and socket. The cable’s yellow wires should point towards the center of the Module.

CAUTION: HOT POWER CABLE!

The Pioneer power cable is connected, unswitched, directly to the

battery. Be careful to align the connector with its socket.

Misalignment may cause damage to the Pioneer microcontroller or

to the Experimenter’s Module.

You may find that first unplugging the new power cable connector from its socket on the Module will expose the lower socket for easier attachment of the robot’s power connector. Do re-insert the new power cable from the Module back into its socket before proceeding with the installation. Do not switch the connectors, plugging the robot’s power cable into the upper socket—otherwise, no damage will occur, but the Gripper will activate without provocation.

3.1.7 Step 7 Attach Gripper/Experimenter’s Module to Pioneer

Use the hex wrenches that came with your robot and the screws you removed from the robot’s Nose to attach the Gripper/Experimenter’s Module to the Deck (4 screws; no screws attach to the Pioneer Body, as they do for the Nose).

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Contents Gripper Experimenter’s Module Manual Gripper & Experimenter’s Module Contents Maintenance & Repair Gripper and Experimenter’s Package IntroductionPackage Components User Supplied ComponentsGripper & Experimenter’s Module Basic Pioneer PlatformGripper Description Pioneer Gripper side view Pioneer 1 Experimenter’s Module Experimenter’s Module DescriptionPioneer Web Software Archive Additional ResourcesPioneer and Saphira Newsgroups Pioneer-support@rwii.com SupportRemove the Console InstallationRemove Microcontroller from Console Replace InstallationRemove Nose Reattach Microcontroller to ConsoleConnect Cables Attach Gripper/Experimenter’s Module to PioneerRe-Attach the Console Cables Test the AssemblyRe-Attach the Console Gripper Self Test Gripper Operation and ProgrammingPsos Server Information Packet Gripper Programming Gripper I/ODirect Control via Digital Ports SfRobotCom2BytessfCOMDIGOUT, 0x3 SfRobotCom2BytessfCOMDIGOUT, 0x20SfRobotCom2BytessfCOMDIGOUT, 0x2 Int sfGripperGetState voidGripper functions I/O Ports Experimenter’s ModuleExperimenter’s Module Digin Self-Test BREAK, Boot to r EturnDigin To skip Vv.vVProgramming the A/D Ports Programming the Digital I/O PortsProgramming the Speaker Gripper Belt Adjustments Maintenance & RepairDrive Lubrication Factory RepairsExample C Program Demonstrates Gripper and Speaker Functions Appendix aGripper & Experimenter’s Module Momentary switch, 0 is pressed Gripper & Experimenter’s Module Pioneer Server Information Packet Appendix BComsay IndexMore, Grinnell Gripper & Experimenter’s Module Warranty & Liabilities