Performance Functions and Effects
Multi-Effect List
OFF | MFX will not be applied. |
ENHANCER | Controls the harmonic structure of the high- |
| frequency portion of the sound, adding |
| sparkle and improving the definition. |
OVERDRIVE | Produces a |
| ical of a vacuum tube amplifier. |
| 1: Small amp |
| 2: |
| 3: Large |
| 4: Large |
DISTORTION | Produces a more intense distortion than |
| Overdrive. Four types are available. |
PHASER | Adds a |
| sound, and modulates it over time to pro- |
| duce a twisting and turning sensation. |
AUTO WAH | Cyclically moves a filter to produce a wah |
| effect (cyclic change in tone). |
ROTARY | Simulates the sound of classic rotary speak- |
| ers from the past. You can switch the rota- |
| tional speed (slow/fast) by moving the |
| BENDER/MODULATION lever away from |
| yourself, realistically simulating the behav- |
| ior of an actual rotary speaker. This is partic- |
| ular effective when applied to organ sounds. |
ST FLANGER | Produces a metallic whooshing effect remi- |
| niscent of a jet airplane taking off and land- |
| ing. |
STEP FLANGER | The pitch of the flanger sound changes in |
| stepwise fashion. |
COMPRESSOR | Suppresses |
| |
| ume more consistent. |
LIMITER | Compresses sounds that are louder than a |
| specified level, thus preventing distortion. |
HEXA CHORUS | |
| ciousness to the sound (six chorus units with |
| different delay times are layered). |
TREMOLO CHO | Chorus with an added tremolo effect. |
ST CHORUS | Stereo chorus. |
| A multiple chorus that applies |
| modulation in stereo. It does not produce an |
| impression of modulation, but generates a |
| transparent chorus effect. |
ST DELAY | Repeats the input sound to create echoes. |
MOD DELAY | Adds modulation to the delayed sound, cre- |
| ating a |
3TAP DELAY | Three delayed sounds are panned to mid- |
| dle, left, and right. |
4TAP DELAY | Four delayed sounds are heard. |
TM CTRL DLY | This is a delay that lets you change the delay |
| time in real time by operating the modula- |
| tion lever. |
REVERB | Adds reverberation to the original sound, |
| simulating a large space. |
GATE REV NR | Reverb that cuts the reverberation during its |
| decay. |
GATE REV RV | Gated reverb, where the reverberation grad- |
| ually increases. |
GATE REV S1 | Reverb sound that moves from right to left. |
GATE REV S2 | Reverb sound that moves from left to right. |
2PITCH SHIFT | Shifts the pitch of the original sound. Two |
| |
| original sound. |
FB PITCH SFT | Pitch shifter in which the |
| sound is fed back to the input, producing an |
| echo. |
OD>CHORUS | Overdrive and chorus are connected in se- |
| ries. |
OD>FLANGER | Overdrive and flanger are connected in se- |
| ries. |
OD>DELAY | Overdrive and delay are connected in series. |
DS>CHORUS | Distortion and chorus are connected in se- |
| ries. |
DS>FLANGER | Distortion and flanger are connected in se- |
| ries. |
DS>DELAY | Distortion and delay are connected in series. |
EH>CHORUS | Enhancer and chorus are connected in se- |
| ries. |
EH>FLANGER | Enhancer and flanger are connected in se- |
| ries. |
EH>DELAY | Enhancer and delay are connected in series. |
CHO>DELAY | Chorus and delay are connected in series. |
FL>DELAY | Flanger and delay are connected in series. |
CHO>FLANGER | Chorus and flanger are connected in series. |
CHO/DELAY | Chorus and delay are connected in parallel. |
FL/DELAY | Flanger and delay are connected in parallel. |
CHO/FLANGER | Chorus and flanger are connected in paral- |
| lel. |
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