Effects in SINGLE 2 MODE
• L. HALL (Large Hall)
L. | : Hall reverb simulating a large hall with ideal acoustic characteristics which applies soft early | |
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| reflection sound. |
L. | : Hall reverb simulating a large hall which applies different early reflection sound from L. | |
L. | : Hall reverb sounding on the stage in a large hall. | |
L. | : | Large stadium reverb. |
L. | : | Large theater reverb. |
L. | : Large hall reverb with thickness by applying chorus effect. | |
L. | : Clean large hall reverb with chorus effect. | |
L. | : Large hall reverb with sizzle sound. | |
L. | : Clean large hall reverb with deep flanging effect. | |
L. | : Like a sound of wind blowing in a large cave. | |
L. | : | Reverb in a large tunnel with flanging effect. |
* [EFFECT 1_ADJUST] knob (PARAM.1): Adjust the Reverb Time. | INPUT 1 |
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* [EFFECT 2_ADJUST] knob (PARAM.2): Adjust the E/R Level. |
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INPUT 2 |
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* [EFFECT 2_MIX] knob (PARAM.3): | Adjust the Character. |
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OUTPUT 1 (L)
OUTPUT 1 (R)
• S. HALL (Small Hall)
S. | : Hall reverb simulating a small hall with ideal acoustic characteristics which applies soft early | |
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| reflection sound. |
S. | : Hall reverb simulating a small hall which applies different early reflection sound from L. | |
S. | : Hall reverb sounding on the stage in a small hall. | |
S. | : | Small stadium reverb. |
S. | : | Small theater reverb. |
S. | : Small hall reverb with thickness by applying chorus effect. | |
S. | : Clean small hall reverb with chorus effect. | |
S. | : Small hall reverb with sizzle sound. | |
S. | : Clean small hall reverb with deep flanging effect. | |
S. | : Like a sound of wind blowing in a small cave. | |
S. | : | Reverb in a small tunnel with flanging effect. |
* [EFFECT 1_ADJUST] knob (PARAM.1): | Adjust the Reverb Time. | INPUT 1 |
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| S. HALL | |
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* [EFFECT 2_ADJUST] knob (PARAM.2): | Adjust the E/R Level. | INPUT 2 |
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* [EFFECT 2_MIX] knob (PARAM.3): | Adjust the Character. |
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OUTPUT 1 (L)
OUTPUT 1 (R)
• ROOM
: Room reverb with long early reflection. | ||
: Room reverb with short early reflection. | ||
: Room reverb with common early reflection. The amount of reverberation is small. | ||
: Room reverb with short early reflection and the small amount of reverb sound. | ||
: Reverb for adding the brightness to a piano sound. | ||
| (Warm Room) | : Room reverb which emphasizes the thickness of sound by applying chorus effect. |
| (Chorus Room) | : Room reverb with thin chorus effect. |
| (Sizzle Room) | : Room reverb with the characteristic high frequency range. |
| (Flanging Room) | : Room reverb with flanging effect. |
: Room reverb with flanging effect applied only to the low frequency range. | ||
: Room reverb with flanging effect applied only to the high frequency range. |
* [EFFECT 1_ADJUST] knob (PARAM.1): Adjust the Reverb Time. | INPUT 1 |
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* [EFFECT 2_ADJUST] knob (PARAM.2): Adjust the E/R Level. |
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* [EFFECT 2_MIX] knob (PARAM.3): | Adjust the Character. | INPUT 2 |
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OUTPUT 1 (L)
OUTPUT 1 (R)
• PLATE
: High density plate reverb. | ||
: High density plate reverb with deep and fat sound. | ||
: High density plate reverb with the vivid high frequency range. | ||
: Plate reverb with | ||
: Neutral plate reverb sound, with no early reflection. | ||
| (Warm Plate) | : Rich plate reverb sound with chorus effect. |
| (Chorus Plate) | : Plate reverb with thin chorus effect. |
| (Sizzle Plate) | : Plate reverb with the characteristic high frequency range. |
| (Flange Plate) | : Plate reverb with flanging effect. |
: Plate reverb with flanging effect applied only to the low frequency range. | ||
| : Plate reverb with flanging effect applied only to the high frequency range. |
* [EFFECT 1_ADJUST] knob (PARAM.1): Adjust the Reverb Time. | INPUT 1 |
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* [EFFECT 2_ADJUST] knob (PARAM.2): Adjust the E/R Level. |
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* [EFFECT 2_MIX] knob (PARAM.3): | Adjust the Character. |
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INPUT 2 |
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OUTPUT 1 (L)
OUTPUT 1 (R)
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