SECTION 4
REVERB
Reverb can be thought of as a great number of distinct echos, called reflections, that occur so fast that our ear hears them blurred together as one. In nature, different size spaces give distinctly different sounding reverbs, depending upon the size and shape of the space (called Reverb Density), and the texture of the surfaces that the reflections bounce off of (called Reverb Diffusion). The various parameters of the MIDIVERB III make it possible to simulate nearly any natural reverberant space that can be imagined, and a few artificial ones as well.
The programmable parameters are:
REVERB ALGORITHM
There are 20 different Reverb Algorithms, or Reverb versions, in the MIDIVERB III. Each algorithm has a different sound and simulates a different acoustic environment. See Figure 5.
FIGURE 5
REVERB ALGORITHMS
DISPLAY | ALGORITHM | CHARACTERISTICS | |
ro1 | Room 1 | SMALL ROOM | High density; low diffusion |
ro2 | Room 2 | SMALL ROOM | High density; high diffusion |
ro3 | Room 3 | MEDIUM ROOM | Medium density; medium diffusion |
ro4 | Room 4 | LARGE ROOM | Low density; high diffusion |
HL1 | Hall 1 | SMALL HALL | Medium density; high diffusion |
HL2 | Hall 2 | SMALL HALL | High density; low diffusion |
HL3 | Hall 3 | MEDIUM HALL | Medium density; medium diffusion |
HL4 | Hall 4 | LARGE HALL | Low density; low diffusion |
CH1 | Chamber 1 | MEDIUM CHAMBER | Medium density; medium diffusion |
CH2 | Chamber 2 | MEDIUM CHAMBER | Medium density; high diffusion |
CH3 | Chamber 3 | LARGE CHAMBER | High density; low diffusion |
CH4 | Chamber 4 | PERCUSSION CHAMBER Medium density; high diffusion | |
PL1 | Plate 1 | PERCUSSION PLATE | High density; low diffusion |
PL2 | Plate 2 | TIGHT PLATE | High density; medium diffusion |
PL3 | Plate 3 | SOFT PLATE | Medium density; medium diffusion |
PL4 | Plate 4 | VOCAL PLATE | Low density; high diffusion |
gt1 | Gate 1 | BRIGHT GATE | High density; low diffusion |
gt2 | Gate 2 | POWER GATE | Medium density; medium diffusion |
rE1 | Reverse 1 | MEDIUM REVERSE | High density; low diffusion |
rE2 | Reverse 2 | SLOW REVERSE | Low density; low diffusion |
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