58 | Section 4 System Programming |
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| Y=3, Z=4.5. The Machine Coordinates |
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| remain unchanged at X=3, Y=3, Z=0. |
G29 | X4 Y4 Z0 | Move the X and Y axes across and the Z |
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| axis down to Program Coordinates X=4, |
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| Y=4, Z=0, Machine Coordinates X=4, Y=4, |
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G01 | X5 | Linear interpolation to Program Coordinates |
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| X=5, Y=4, |
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| Y=4, |
G28 |
| Move the Z axis up and the X and Y axes |
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| across to the Tool Change Position, Program |
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| Coordinates X=2, Y=2, Z=4.5, Machine |
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| Coordinates X=2, Y=2, Z=0 |
G49 |
| Cancel Tool Length Compensation. The Z |
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| axis Program Coordinate changes by |
the difference in Length Offset between the current tool (#3: 1.000) and the tool displayed in the Current Tool
G52 Local Coordinate System
The G52 command defines and activates a local coordinate system that LC uses in place of your original Program Coordinates for all absolute positioning moves. The X, Y and Z parameters indicate the offset from your original Program Zero location to the origin for the local coordinate system.
For example, "G52 X1 Y2
All absolute moves are made relative to the new local coordinate system. To cancel use of the local coordinate system in the middle of a
When LC reads a G52 command, it displays a magenta dot in the Tool Path View Port showing the origin of the local coordinate system.
Note that the local coordinate system only applies to the