6 . CONTENTS OF GAME
The following are operations and responses obtained when the machine functions satisfactorily. Any functioning different fromt he following may have been caused by a certain fault. Immediately investigate and eliminate the cause of the malfunctioning to ensure satisfacory operation. The explanation herein mainly refer to the case where the game machine is used independently. In communications play, some points may differ fromthe following explanations.
When energized, the Billboard’s fluorescent lamp is always lit.
During ADVERTISE (in the status a coin(s) is not inserted), the contents of game and HOW TO PLAY, etc., are audio- visually explained.
The status of the
Although the Start button is unlit during ADVERTISE, it blinks if even one coin is inserted, and is always lit duriong game play.
The View Change button and Music Select button are unlit during ADVERTISE and lit when the Select Mode is displayed. During Game, the flash alternately.
The two lamps of the Billboard flash during ADVERTISE and Select Mode display, light up during game and flash for approximately 3 seconds at the time of passing the checkpoint.
In case of communication play, the lamps light up during game, flash for approximately 3 seconds when passing the chackpoint (in top posistion), and light out for 3 seconds when passing the checkpoint (in the second position or lower).
LAMP
BILLBOARD
SHIFT UP button
SHIFT DOWN button | FRONT BRAKE LEVER |
START button
VIEW CHANGE button
COIN INLET | ACCELERATOR |
MUSIC SELECT button
REAR BRAKE PEDAL
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