7 - 15 BOOKKEEPING
Choosing BOOKKEEPING in the MENU mode displays the data of operating status up to the present are shown on 2 pages. Press the TEST BUTTON to proceed to PAGE 2/2.
BOOKKEEPING | PAGE1/2 | COIN CHUTE#*: | |
Number of coins put in each Coin Chute. | |||
COIN REPORT |
| ||
COIN CHUTE #1 | XXXXXXXXXXX |
| |
COIN CHUTE #2 | XXXXXXXXXXX | TOTAL COINS: | |
TOTAL COINS | XXXXXXXXXXX | Total number of activations of Coin Chutes. | |
COIN CREDITS | XXXXXXXXXXX | ||
SERVICE CREDITS | XXXXXXXXXXX |
| |
TOTAL CREDITS | XXXXXXXXXXX | COIN CREDITS: | |
NUMBER OF GAMES |
| ||
1 P GAMES | XXXXXXXXXXX | Number of credits registered by inserting coins. | |
2 P GAMES | XXXXXXXXXXX |
| |
NUMBER OF CONTINUE |
|
| |
1 P GAMES | XXXXXXXXXXX | SERVICE CREDITS: | |
2 P GAMES | XXXXXXXXXXX | Credits registered by the SERVICE BUTTON. | |
|
|
TOTAL | TIME |
| XDXXHXXMXXS |
PLAY | TIME |
| XDXXHXXMXXS |
AVERAGE PLAY | TIME | XXMXXS | |
LONGEST PLAY | TIME | XXMXXS | |
SHORTETEST PLAY | TIME | XXMXXS |
PRESS TEST BUTTON TO CONTINUE
FIG. 7.15a BOOKKEEPING (1/2)
BOOKKEEPING | PAGE 2/2 |
TIME HISTOGRAM |
|
0M00S ~ 0M29S | XXXXXXXX |
0M30S ~ 0M39S | XXXXXXXX |
0M40S ~ 0M49S | XXXXXXXX |
0M50S ~ 0M59S | XXXXXXXX |
1M00S ~ 1M09S | XXXXXXXX |
1M10S ~ 1M19S | XXXXXXXX |
1M20S ~ 1M29S | XXXXXXXX |
1M30S ~ 1M39S | XXXXXXXX |
1M40S ~ 1M49S | XXXXXXXX |
1M50S ~ 1M59S | XXXXXXXX |
4M00S ~ 4M09S | XXXXXXXX |
4M10S ~ 4M19S | XXXXXXXX |
4M20S ~ 4M29S | XXXXXXXX |
4M30S ~ 4M39S | XXXXXXXX |
4M40S ~ 4M49S | XXXXXXXX |
4M50S ~ 4M59S | XXXXXXXX |
5M00S ~ | XXXXXXXX |
TOTAL CREDITS:
Total number of credits (COIN CREDITS+SERVICE CREDITS).
TOTAL TIME:
The total energized time.
On page (2/2), each play frequency is displayed. When setting difficulty levels, the frequency can be refered to as a standard.
When in the PAGE 2/2 mode, press the TEST BUTTON to return to the MENU mode.
PRESS TEST BUTTON TO EXIT
FIG. 7.15b BOOKKEEPING (2/2)
7 - 16 BACKUP DATA CLEAR
BACKUP DATA CLEAR
YES (CLEAR)
>NO (CANCEL)
SELECT WITH SERVICE BUTTON
PRESS TEST BUTTON TO EXIT
Clears the contents of BOOKKEEPING and high score player ranking entry.
When clearing, bring the arrow to “YES” and when not clearing, to “NO”, by using the SERVICE BUTTON, and push the TEST BUTTON.
When the data has been cleared, “COMPLETED” will be displayed. Bring the arrow to “NO” and press the TEST BUTTON to cause the MENU mode to return on to the screen.
Note that the contents of the GAME SETTING, COIN SETTING, and BOARD SETTING are not affected by BACKUP DATA CLEAR operation.
FIG. 7.16 BACKUP DATA CLEAR
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