PLAYBACK and EDITING
Access to the Mark
Forward Mark Access
In stop status, pressing ¢/¡ key while pressing JUMP TO MARK key makes the location jump to the nearest next mark and the unit pauses there.
Then, every time pressing ¢/¡ key while pressing JUMP TO MARK key, location jumps to next mark point and pauses there. Pressing PLAY/PAUSE while pausing, the unit starts playback from there.
Forward mark access from the last mark in a card result in access to the first mark in the card.
After track count up/down (see page xxx), the forward mark access makes jump to the mark next to the top of the selected track.
Backward Mark Access
In stop status, pressing 1/4 key while pressing JUMP TO MARK key makes the location jump to the nearest previous mark and the unit pauses there.
Then, every time pressing 1/4 key while pressing JUMP TO MARK key, location jumps to previous mark and pauses there. Pressing PLAY/PAUSE while pausing, the unit starts playback from there. Backward mark access from the first mark in a card results in access to the last mark in the card.
After track count up/down (see page xxx), the backward mark access makes jump to top of the selected track.
Display at Mark Access
When the mark is accessed by forward mark access or backward mark access, the mark number accessed (sequential number) is displayed for one second instead of track (TRACK icon turns off). Then, the display shows track number accessed (TRACK icon turns on).
Defining Mark
While pausing at the mark point after mark access (Jump To Mark) operation, press MARK SELECT key. Every time MARK SELECT key is pressed, the display shows definition cyclically.
Point Skip –a –b
Showing one of above definitions you want on the display, press PLAY/PAUSE key. Then the mark is so defined.
Display while mark definition
40 | 24 | 12 | 6 | 2 0 | OVER |
P : Point
40 | 24 | 12 | 6 | 2 0 | OVER |
TIME
S : Skip
40 | 24 |
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| 6 | 2 0 | ||||||||||||||||||||
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When a mark is placed, the mark number accessed is displayed (mark number = 132)
TRACK
40 | 24 | 12 | 6 | 2 0 | OVER |
TIME
40 | 24 |
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| 2 0 | OVER | ||||||||||||||||||
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After one second, the track number accessed is displayed (track number = 121)
Editing Mark | 40 24 | 12 | 6 | 2 0 | OVER |
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Mark Definition and EDL Playback |
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| : Repeat |
The mark is used not only for easy accessing as described above, but also for EDL playback (program playback). Giving definition to certain marks, these mark points becomes skip or repeat point in EDL playback.
Track number displayed is where the mark to be defined exists.
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