Atari CX-2600 manual 102

Models: CX-2600

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First, you must bounce the Yar against the left side of the screen to make the Zorlon Cannon appear. Also, to make the cannon appear, you need five TRONS. TRONS are units of energy which you can collect at the following rate:

1.Eat a cell from the shield: 1 TRON

2.Touch the Qotile: 2 TRONS

3.Catch a Zorlon Cannon shot after it bounces off the shield: 4 TRONS

If a Yar bounces of the left side with less than five TRONS, it will not get a shot, but it won't lose the TRONS it has, either. (Each time a Yar is destroyed, it loses its TRONS). Each Yar has a capacity of 255 TRONS. If a Yar tries to take on more than that, it will short out and the Yar will lose all its TRONS. The count of TRONS is not displayed on the screen. Yar scouts understand the count instinctively.

Game 6 is the one-player version of ULTIMATE YARS.

Game 7 is the two-player version.

Scoring

ACTIVITY

POINTS

BONUS

Cell, hit by Missile

69

 

Cell, devoured by Yar

69

100 points

Qotile, destroyed

1000

 

Swirl, destroyed in place

2000

 

Swirl, destroyed in mid-air

6000

additional life

HIGH SCORE GAME FEATURES:

POINTS 70,000

150,000

230,000

ACTIVITY

Swirl triples in frequency and sometimes fires instantly. Shield turns blue.

Swirl returns to normal frequency but will remain in mid-air to hit you. Shield turns grey.

Swirl again triples in frequency and sometimes fires instantly. Shield turns pink.

102

Page 102
Image 102
Atari CX-2600 manual 102