Space Station

CAVERNS OF MARS(TM) (1 OR 2 PLAYERS)

MARS HAS DECLARED WAR ON TERRA IV! Martian galactic fleets surround the planet and are demanding its surrender! Luckily, one space fighter has escaped to challenge Mars.

The Terra IV High Command knows that your fighter, the HELICON VII, is the only space fighter equipped to invade the Martian Headquarters deep within the Caverns of Mars(TM). You have therefore been assigned the dangerous mission of sabotaging the Martian defense system by activating their deadly fusion bomb. This bomb, once activated, will level Martian Headquarters within a matter of seconds. Unless you have reached the surface before time runs out, you will be destroyed with their headquarters.

Your orders: ACTIVATE THE FUSION BOMB IN THE MARTIAN HEADQUARTERS AND GET OUT!

Martian Defense System

Before starting your mission, you need to know about the Martian cavern defense system. According to interplanetary intelligence, it is extremely difficult to reach Martian Headquarters. You must get through different levels, each with its own obstacles. Scouts have spotted the following defenses that you may have to destroy.

Fuel Tanks

Stationary tanks designed to hold precious rocket fuel. You must take time to destroy them to refuel your ship.

Transmitters

Stationary objects that signal Martian Headquarters of intruders.

Creon Rockets

High speed rockets designed for cavern defense.

Pyxilas Rockets

Fuel tankers designed to refuel Creon rockets.

Laser Gates

Energy gates designed to prevent your further descent. Your laser torpedoes have no effect on them at all and any contact will instantly disintegrate your fighter. Intelligence reports indicate that some are predictable, but others open and close at random.

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Atari CX-2600 manual Space Station, Caverns of Marstm 1 or 2 Players, Martian Defense System