Atari CX-2600 manual Creatures, Sounds

Models: CX-2600

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The urn is broken into three pieces. A match must be lighted to see all objects including the urn pieces. To pick up a piece of the urn, you (the eyes) must touch the piece. When you touch it, the piece appears at the bottom, right side of the screen as shown in Figure 2. The urn pieces automatically attach as you find and pick up each piece. They bond together to form the whole urn as one object. If you pick up another object, the pieces of the urn (or any other object) that you are carrying will be replaced by the new object. You will learn quickly that you can only hold one object at a time. When you have successfully put the three pieces of the urn together, you must find your way back to the main entrance of the mansion with the urn.

Scepter

The scepter is a magic stick used to make you invisible to all creatures in the mansion. To use the scepter you must drop any other object, and pick up (touch) the scepter. As long as you hold the scepter, you cannot be "scared to death". Like all other objects, while you are holding the scepter, it appears at the bottom, right side of the screen.

Master Key

Games 3 through 9 include locked doors which separate some of the rooms. To open these doors you need to find the master key. It is hidden in one of the unlocked rooms. To use the key, you must pick it up (touch it). When you hold the key it appears at the bottom of the screen. Remember, while holding the key, you cannot hold any other object.

Doorways

As you travel through the mansion, you'll encounter several doorways. Some may be locked and some may not (See GAME VARIATIONS). To see the doorways in Games 2 through 9, use your matches.

Creatures

Tarantulas

Tarantulas look like giant, hairy spiders. They move slowly around the mansion. If a tarantula touches you, you lose a life, unless you are carrying the scepter.

Vampire Bats

Vampire bats fly quickly around the mansion. If touched by a vampire bat, you lose a life, unless again you're carrying the scepter.

Ghost

There is one very fast moving ghost in the mansion. It can move through locked doors and walls to chase you anywhere in the house. If the ghost touches you, you will get "scared to death" and lose a life. Carrying the scepter in Games 1 through 7 will protect you from the ghost.

When any creature enters the room, your lighted match is blown out, but the creature's body glows in the dark.

Sounds

The game sounds in Haunted House provide important clues to game play.

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Atari CX-2600 manual Creatures, Sounds