Sampling Sounds and Playing Them on the Digital Keyboard

Sampling and Playing a Melody Sound (Melody Sampling)

Use the procedures in this section to sample a sound and play it as the melody part on the Digital Keyboard.

Up to five sampled sounds can be stored in Digital Keyboard memory as tone numbers 671 through 675 (CTK- 4000: 571 through 575). Simply select the tone number where the sound you want is located to assign the sound to the keyboard.

To sample a sound

1.Press bo and then use br (10-key) to enter the tone number (CTK-5000: 671 to 675) (CTK-4000: 571 to 575) where you want to store the sampled sound.

N o D a t a

No sampled sound stored

Lights

In place of the above steps, you could press cr and bo at the same time and then select a tone number.

2.Press cr.

This enters sampling standby.

The allowable sampling time (in seconds) will appear on the display momentarily and then the display will change to the following.

W a i t i n g

Flashes

3.Output the sound from the external device.

Sampling will start automatically.

4.After the sound you want to sample is finished, press cr.

Sampling will stop when you release cr.

Even if you do not press cr, sampling will stop automatically whenever there is no more sound being input from the external device. Sampling also will stop automatically 10 seconds after it is started.

Sampled sound 1

S 1 : O r g n l

Used memory (Unit: Kbytes)

Remaining memory capacity

5.Play something on the Digital Keyboard.

You may not be able to get 10 seconds of sampling if Digital Keyboard memory is low due to storage of other data. If this happens, deleting other memory data you no longer need will free up memory space and you should be able to sample for 10 seconds. See “Deleting a Sampled Sound” on page E-23 for more information.

Sampling sound and storing it will delete any sound data currently stored under the same tone number. To help ensure that you do not accidentally delete important data, be sure to read “Protecting Against Accidental Deletion of Sampled Sounds” on page E-24.

S a m p l i n g

Lights

E-18