Design Spot 300 Pro™
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properly. The DMX address of a fixture is what allows it to communicate with a controller
properly. The DMX addressing also allows the fixture to ignore any DMX information
coming from the controller that is not meant specifically for the fixture. Because each
fixture is connected in a daisy-chain fashion it is imperative to assign a proper and
unique starting DMX address to each and every fixture. The DMX address is
non-destructive and will remain in the fixture’s memory even when the power to the unit
is switched off. Memory is backed-up and retain by an internal power source that should
last about five years. For proper DMX addressing see Section 9/Page 33 of this user
manual.
8.1.2 “Value Display” - Display the DMX 512 value of each channel
With this function you can display the DMX 512 value of each channel. The display will
automatically detail the changing DMX values as they are received from the controller.
8.1.3 “Set to Slave” - Slave setting for Master/Slave Operation
With this function, you can define the device as slave for operation in Master/Slave
mode. Each slave setting will have a different function for a dynamic lightshow without a
controller.
8.1.4 Auto Program
This function allows the internal programs to run in either stand-alone or master/salve
mode. In “Master” mode the fixture will send DMX data to other fixtures connect via the
DMX chain. In “Alone” mode the fixture will operate as a single fixture. The program for
this mode is selected in the “Select program” section of the control menu. You can set
the number of steps under “Edit program”. You can edit the individual scenes under
“Edit scenes”. With this function, you can run the individual scenes either automatically,
i.e. with the adjusted Step-Time.
8.1.5 Music control
This function is similar to the “Auto Program” described in the previous section with the
exception that this function will advance the built-in program via sound.