VM04 Owner’s manual

5. Early Reflection Balance setting

Use this to adjust the initial echo level of the reverb.

Press the EFFECT PARAMETER key once again.

The character section will read “ErBal:50”. This means you can now adjust the Early Reflection Balance. Its current setting is 50 which is the default setting of the “Hall Rev 1”.

CH

MASTER

 

 

 

SCENE NO.

 

OL

 

MAX

 

 

 

 

 

R

 

 

 

 

0

 

 

 

 

 

 

6

 

 

 

 

 

 

12

 

 

 

 

 

 

24

 

 

 

 

 

 

48

 

L

 

 

 

 

1 2 3 4 L R 1

2 3 4

MIN

PAN

LO

HI

EFF

 

LEVEL

VIEW

 

 

 

EQ

 

Turn the DATA ENCODER clockwise.

The Early Reflection Balance value will increase on the display and the initial echo level Reverb sound will become louder. The adjustment range is from 0 to 99.

<Useful info>

If you hold the EFFECT PARAMETER key for a while, rather than hitting it once, the menu will be reversed; ReLv -> ErBal -> HiDmp -> PreDl -> RevTm -> RevLv.

Caution

Only the last effect parameter setting you made will be kept after powering OFF. If you want to keep additional settings, store them in the Scene Memories discussed later.

8. Scene Memory

The VM04 has 21 Scene Memories. Scene number 00 is the “Initial Mix” preset scene and you cannot alter its setting. But, you can store your favorite scenes on Scene numbers from 01 to 20.

The contents you can store are all the settings you make in the Normal Mix Mode, Channel Edit Mode and Effect Mode. Also you can name the Scenes using up to eight alphabetical and numerical characters.

8-1. Scene Store

1. Press the SCENE STORE key when you want to

store the setting that you have made.

The key will light up and the Scene number display

will start flashing. You can enter the Scene Store

Mode from whichever mode you are in.

This indicates that you are now able to edit the name by entering a letter where the digit is flashing. Note the cursor description “<“ and ”>” above the EFFECT TYPE key and EFFECT PARAMETER key.

For example, Normal Mix Mode, Channel Edit Mode

or Effect Mode.

 

Scene number will blink.

 

Lights up (red)

 

 

 

 

 

 

SCENE

 

 

RECALL

STORE

 

SCENE No

 

 

CH

MASTER

 

 

OL

MAX

 

 

0

R

 

 

6

 

 

EFFECT

 

 

 

12

EQ

TYPE

PARAMETER

The first digit will blink.

SCENE No

CH

MASTER

OL

MAX

0 R

12

 

 

 

 

EQ

 

24

 

 

 

 

 

 

48

 

L

 

 

 

 

1 2 3 4 L

R 1 2 3 4

MIN

PAN

LO

HI

EFF

 

LEVEL

VIEW

 

 

 

EQ

 

Lights up

SCENE

RECALLSTORE

EFFECT

TYPEPARAMETER

SETUP

24

 

 

 

 

 

 

48

 

L

 

 

 

 

1 2 3 4 L

R 1 2 3 4

MIN

PAN

LO

HI

EFF

 

LEVEL

VIEW

 

 

 

EQ

SETUP

2.Rotate the DATA ENCODER and choose a Scene number from 01 to 20, on which you want to store the setting.

3.Press the ENTER key or STORE key.

The Scene number display will stop flashing and at the same time, the EFFECT TYPE key and EFFECT PARAMETER key will start flashing instead.

Also, the digit furthest to the left on the character section will start flashing.

Flashing

4.Rotate the DATA ENCODER either clockwise or counter-clockwise. The characters will appear one after another. Also by pressing either the EFFECT TYPE key or EFFECT PARAMETER key, the cursor will move to the left or right accordingly, so that you can select a letter in the required position.

Name the Scene using these functions and a maximum of eight characters.

The characters you can use to name the Scene Memories are:

A~Z, a~z, 0~9 + - * / # ! ? ( ) [ ] < > : . , <- -> _

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Fostex VM04 owner manual Scene Memory, Scene Store, Early Reflection Balance setting, Store the setting that you have made