Supported Screen Options
The following Screen Options are supported:
•CountTransparentInOverlayVisual
•ImageTextViaBitMap
•EnableIncludeInferiorsFix
•Enable12BitPseudoColorVisual
•DisableGlxVisuals
The following additional screen options are supported on the HP
•Disable12BitDirectColorVisual
•Disable12BitTrueColorVisual
The following additional screen options are supported on the HP
•Enable12BitDirectColorVisual
•Enable12BitTrueColorVisual
HPHP
To allow applications to determine which visuals are in the overlay planes, both overlay visuals are listed in the "SERVER_OVERLAY_VISUALS" property attached to the root window. The default overlay visual has a transparent type of "0" (None) while the transparent overlay visual has a transparent type of "1" (TransparentPixel).
If you need an overlay colormap that supports transparency, create the colormap using the visual that has transparency in its SERVER_OVERLAY_VISUALS property. To look at the contents of this property, you would use code similar to the following:
{ |
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typedef struct { |
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VisualID | overlayVisualID; | |
Card32 | transparentType;/* None, TransparentPixel, TransparentMask */ | |
Card32 | value; | /* Either pixel value or pixel mask */ |
Card32 | layer; |
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