Automatic mobile unit recognition (AWK)
Mobile unit coding strip
15 different codes can be set. They are assigned to program places 1 to 15.
Under "System function - Selector switch organization" the matching programs have to be put into the first 15 program places.
Prog.- | Bit 1 | Bit 2 | Bit 3 | Bit 4 | Bit 5 |
place |
|
|
|
| Parity- |
|
|
|
|
| Bit |
- | 0 | 0 | 0 | 0 | 0 |
1 | l | 0 | 0 | 0 | l |
2 | 0 | l | 0 | 0 | l |
3 | l | l | 0 | 0 | 0 |
4 | 0 | 0 | l | 0 | l |
5 | l | 0 | l | 0 | 0 |
6 | 0 | l | l | 0 | 0 |
7 | l | l | l | 0 | l |
8 | 0 | 0 | 0 | l | l |
9 | l | 0 | 0 | l | 0 |
10 | 0 | l | 0 | l | 0 |
11 | l | l | 0 | l | l |
12 | 0 | 0 | l | l | 0 |
13 | l | 0 | l | l | l |
14 | 0 | l | l | l | l |
15 | l | l | l | l | 0 |
The coded total must be an even number. Setting Bit 6 is not included in this calculation.
If the coded total gives an odd number the message CHECK MOBILE UNIT RECOGNITION appears. If the mobile unit code equals 0, the message NO MOBILE UNIT RECOGNITION appears. In both cases the program cannot be started. The mobile unit recognition must be
Setting mobile unit coding
To set or alter the coding of a mobile unit with automatic recognition (AWK) proceed as follows:
^Unscrew the track with an AWK (allen wrench) and remove it from the retainer.
^Remove the magnetic strip from the track.
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