Replacing the Lamp

To reduce the risk of electrical shock, always turn the projector off and disconnect the power cord before changing the lamp.

To reduce the risk of severe burns, allow the projector to cool for at least 45 minutes before replacing the lamp.

To reduce the risk of injuries to fingers and damage to internal components, use caution when removing lamp glass that has shattered into sharp pieces.

To reduce the risk of injuries to fingers and/or compromising image quality by touching the lens, do not touch the empty lamp compartment when the lamp is removed.

This projector uses a lamp that contains mercury. Disposal of the lamp or the projector with the lamp may be regulated due to environmental considerations. For disposal or recycling information, please contact your local authorities or the Electronic Industries Alliance: www.eiae.org. (For US only).

Step 1. Turn the power off and disconnect the projector from the wall socket. Step 2. Turn the projector over. Then loosen the

screws and remove the lamp cover. If the lamp is hot, avoid burns by waiting for 45 minutes until the lamp has cooled.

Step 3. Loosen the screw that holds the lamp to the projector. If the screw is not loos- ened completely, they could injure your fingers. It is strongly recommended that you use a magnetic-head screwdriver.

Step 4. Lift the handle so that it stands up. Use the handle to slowly pull the lamp out of the projector.

Important:

Pulling it too quickly may cause the lamp to break and scatter broken glass in the projector.

Do not place the lamp in locations where water might splash on it, children can reach it, or near flammable materials.

Do not insert your hands into the projector after the lamp is removed. If you touch the optical components inside, it could cause color unevenness and distortion of the projected images.

Maintenance 33

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Mitsubishi Electronics SE2U user manual Replacing the Lamp