Chapter 4

Direct 3D Settings

This tab allows you to adjust the values of Performance and Compatibility, Mipmapping and PCI Texture Memory Size for 3D games.

1)Performance and Compatibility Options

This option contains items that allow you to set up the options influencing the performance and compatibility in 3D games.

2)Mipmap Detail Level

This option allows you to set up the mipmap level for a higher performance or better image effects.

3)PCI Texture Memory Size

This option allows you to adjust the size of the PCI texture memory. For some applications using the Direct3D technology, typing a higher value in this spin box may significantly increase the performance. However, this option does not work on display adapter using an AGP bus.

4)Custom Direct3D Settings:

This option allows you to save your settings for future reference.

Chapter 4

OpenGL Settings

This tab allows you to adjust the Performance and Compatibility Options for your OpenGL application.

1)Performance and Compatibility Options

This feature allows you to set up the various options influencing the performance and compatibility in your OpenGL applications.

2)Default Color Depth for Textures

This option determines the default textures of a specific color depth in OpenGL applications.

3)Buffer Flipping Mode

When running the OpenGL application under Full-Screen mode, turning on the page- flipping function may significantly increase the performance.

4)Vertical Sync

This option allows you to choose the type of vertical sync.

User’s Guide

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User’s Guide

 

 

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Nvidia FX 5900 XT manual Direct 3D Settings, OpenGL Settings