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For information on presets defined in the camera, refer to the camera documentation.
NOTE: Since presets are associated with a camera, rather than a user, any changes you make to a camera’s presets affect all users with
permission to access the presets.

Going to a Preset

To make a camera go to a preset, you must belong to, and log in under, a user group that allows you to control that camera.
VMX300(-E) provides two methods of going to a preset:
Custom window: Select the preset you want the camera to go to from the presets drop-down list in the camera’s gadget. Note: the
presets drop-down list only lists presets that have been assigned a name and script tag through the Presets tab. To go to an unassigned
preset, you must use the Presets tab in the Device Control dialog box.
Device control dialog box: On the Presets tab for the desired camera, select the preset you want the camera to go to from the list and
click Goto.

Creating a Preset

Creating a preset refers to saving a preset to an unassigned preset number. For instructions on saving a preset to a preset number that has
previously been assigned, refer to Editing a Preset.
To create a preset for an ASCII camera, you must belong to, and log in under, a user group that allows you to edit the presets for that camera.
When you create a preset, it becomes available to all users who have permission to control the camera.
The Save option used to create a preset saves the camera position, preset name, and script tag. If a camera position is already stored for that
preset number, the stored camera position is replaced by the new one.
To determine whether an unassigned preset number has a camera position stored for it, click the preset in the Presets tab, and then click Goto.
If the camera moves as result, there is a camera position stored for the selected preset number. To assign a name and script tag while retaining
the stored camera position, use the Rename option described in Renaming a Preset.
To create a preset:
1. Pan, tilt and zoom the camera until the desired view is showing.
2. Open the Device Control dialog box for the desired camera and go to the Presets tab.
3. You can click one of the unassigned preset numbers (Unassigned_i) or, if you do not select an unassigned number, the new preset will be
created in the next available unassigned position. Note: Selecting a preset that is already assigned is discussed in Editing a Preset.
4. Click Save. The Add New Preset dialog box opens.
Figure 67. Add New Preset Dialog Box - Presets Tab
5. Name: Type a unique name for the preset. Preset names are at most 50 characters long. They can include any letter, digit or special
character, with the exception of single and double quotation marks. Preset names are not case sensitive.
A tag resembling the preset name appears in the Script Tag box. If the preset name contains special characters, they are omitted from the
tag. Spaces are replaced with underscores. Leading digits are removed.
TIP: The order of the list on the Presets tab is retained in the presets drop-down list in the gadget. This allows you to define presets in the
order you want them to appear in the drop-down list.
TIP: Use the Goto option on the Presets tab to test whether an unassigned preset has a camera position associated with it, by selecting
the preset and clicking Goto. If the camera moves as a result, there is a stored camera position.