Function: | Speed for |
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Format: | Integer | S P |
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Explanation: | Contents of the Speed Register are rewritten with this command. | ||||||
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| Immediately, the completion status is returned. The active mode | |||||
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| of the player does not change. This command is accepted even | |||||
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| when |
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| The speed parameter indicates the number of fields moved per | |||||
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| second, and it is specified in range from 1 to 255. It is 60 (with a | |||||
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| range from 45 to 90) for normal play. The initial value is 60. | |||||
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| The relationship between representative play speeds and | |||||
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| parameters is as follows: |
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| Integer | Possible range |
| Speed | Integer | Possible range | Speed |
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| of integers |
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| of integers |
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| 180 |
| X3 | 15 | 1/4 | ||
| 120 |
| X2 | 7 | 1/8 | ||
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| 60 |
| X1 | 4 | 1/16 | ||
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| 30 |
| 1/2 | 2 | Step 1* | ||
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Figure
These integers provide compatibility with
Execution: | * | Play Mode |
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| 3 0 S P M F <C/R> | R <C/R> | |
| * | 1/2 speed | |
| 15 S P <C/R> | R <C/R> |
*1/4 speed
*NOTE: 2SP plays one frame every second (Step 1) on the