Special Operations with Royal Ramble Mode
The royal ramble mode has a rule of making an opponent fallen from the ring. This needs to specify special operations that an exhibition mode does not support.
How to make an opponent fallen from the ring
To grapple an opponent nearby the ropes and
NOTE: In an exhibition mode this is to
To make an opponent stagger into outside the ring:
Grapple an opponent nearby the ropes, set the lever into outside the ring, and press the attack button.
NOTE: In an exhibition mode this is to make an opponent bound against the ropes and stagger.
To punch or kick an opponent leaning against the ropes:
If attacked nearby the ropes, an opponent may lean against them and be in a downed state. Punch or kick such an opponent and then you can make him fallen from the ring.
To raise up and stagger a downed opponent:
Press the grapple button for a downed opponent to raise up and stagger. You can stagger him into any desired directions; if you set the lever into the direction outside the ring, therefore, you can make him fallen from the ring.
NOTE:
An opponent having the power may grasp the ropes and thus resist against falling. If this is the case, press the attack button to stomp the opponent. Grasping the ropes to resist against falling for a prolonged time and loosing the power will result in falling from the ring. Get back to the ring by operating the lever. Also, you can return to the ring immediately when pressing the three buttons simultaneously with decreasing “S” number by 1.
Referee Knockout
You can attack a referee only with a weapon. State of the Referee Knocked Out occurs when you have knocked out the referee twice. In this state the partner attacks can be repeated without a break while usually they can be repeated only with a break. Also in this state you are not counted down even in a pinfall.
Win and Loss Rule (in Exhibition Mode)
Pinfall
Press the support button for a downed opponent, which starts counting for a pinfall. Alternately, throw down an opponent and press the support button, which also starts counting for a pinfall. In either case you will be a winner if the opponent is counted out to 3. The pinned wrestler may cancel a pinfall by operating the lever. (Turn the lever for an easier cancellation.) Also, you can quickly cancel a pinfall by pressing the three buttons simultaneously with decreasing “S” number by 1.
KO
Exercise a vital technique for a
Judgment
When the game is ended in a tie, a winner is decided by judging the remaining power etc.
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