AW1600 Owner’s Manual
Effects Parameters
196
Appendix
REV->FLANGEREV+SYMPHO.REV->SYMPHO.
Parameter Range Description
REV TIME 0.3 – 99.9 s Reverb time
INI.DLY 0.0 – 500.0 ms Initial delay before reverb begins
HI.RATIO 0.1 – 1.0 High-frequency reverb time ratio
DIFF. 0 – 10 Reverb diffusion (left-right reverb spreed)
DENSITY 0 – 100% Reverb density
HPF Thru, 21.2 Hz – 8.0 kHz High-pass filter cutoff frequency
LPF 50 Hz – 16.0 kHz, Thru Low-pass filter cutoff frequency
FREQ. 0.05 – 40.00 Hz Modulation speed
DEPTH 0 – 100% Modulation depth
MOD.DLY 0.0 – 500.0 ms Modulation delay time
FB.GAIN –99 to +99% Feedback gain (plus values for normal-phase feedback, minus values for reverse-phase feedback)
WAVE Sine, Tri Modulation waveform
REV.BAL 0 – 100% Reverb and flanged reverb balance (0% = flanged reverb, 100% = reverb)
MIX BAL. 0 – 100 [%] Mix balance of the effects and dry sounds
Parameter Range Description
REV TIME 0.3 – 99.9 s Reverb time
INI.DLY 0.0 – 500.0 ms Initial delay before reverb begins
HI.RATIO 0.1 – 1.0 High-frequency reverb time ratio
DIFF. 0 – 10 Reverb diffusion (left-right reverb spreed)
DENSITY 0 – 100% Reverb density
HPF Thru, 21.2 Hz – 8.0 kHz High-pass filter cutoff frequency
LPF 50 Hz – 16.0 kHz, Thru Low-pass filter cutoff frequency
FREQ. 0.05 – 40.00 Hz Modulation speed
DEPTH 0 – 100% Modulation depth
MOD.DLY 0.0 – 500.0 ms Modulation delay time
WAVE Sine, Tri Modulation waveform
REV/SYM 0 – 100% Reverb and symphonic balance (0% = symphonic, 100% = reverb)
MIX BAL. 0 – 100 [%] Mix balance of the effects and dry sounds
Parameter Range Description
REV TIME 0.3 – 99.9 s Reverb time
INI.DLY 0.0 – 500.0 ms Initial delay before reverb begins
HI.RATIO 0.1 – 1.0 High-frequency reverb time ratio
DIFF. 0 – 10 Reverb diffusion (left-right reverb spreed)
DENSITY 0 – 100% Reverb density
HPF Thru, 21.2 Hz – 8.0 kHz High-pass filter cutoff frequency
LPF 50 Hz – 16.0 kHz, Thru Low-pass filter cutoff frequency
FREQ. 0.05 – 40.00 Hz Modulation speed
DEPTH 0 – 100% Modulation depth
MOD.DLY 0.0 – 500.0 ms Modulation delay time
WAVE Sine, Tri Modulation waveform
REV.BAL 0 – 100% Reverb and symphonic reverb balance (0% = symphonic reverb, 100% = reverb)
MIX BAL. 0 – 100 [%] Mix balance of the effects and dry sounds