Once you have selected the desired ROM memory group, press the DATA ENTRY YES button to go on to the next step. If you press the NO button at this point the display will revert to the “Group to Bank?” stage. If you do press the YES button, the display will prompt you to select the group of 8 memory locations to which you will load the selected ROM voice group—A1 through A8, A9 through A16, B1 through B8, or B9 through B16. The desired memory location group is selected by pressing the A1 through A4 buttons. The selected group will be displayed on the lower line of the LCD.

Now the selection of the source voices and the destination memory locations is complete, all you have to do to actually load the selected voices is press the DATA ENTRY YES button. If you press the NO button at this point the display will revert to the “Group to Bank?” stage. If you do press YES, the display will announce that the load job has been accomplished with the “COMPLETED !” display. You can now press any play mode selector to try out the newly loaded voices.

** Be sure to turn the MEMORY PROTECT function back ON after the load op- eration.

A12: LOAD SINGLE INTERNAL MEMORY

This function lets you load one ROM voice into the DX21 voice edit buffer, from which it can be stored in any of the 32 RAM memory locations using the STORE function. Make sure the MEMORY PROTECT function (A16) is OFF before attempting to use the LOAD SINGLE INTERNAL MEMORY function.

When this function is first called the LCD will look like this.

Confirm your intention to load a single ROM voice into the voice edit buffer by pressing the DATA ENTRY YES button. The upper line of the display will now show the currently selected ROM voice group, and the lower line will show the voice currently selected from that group.

The various voice groups can be selected by using the A1 through A16 buttons, and the 8 voices within each group are individually selected using the B1 through B8 buttons. When the desired voice has been selected in this way, simply hold down the STORE button and press the memory selector button to which you want to store the selected voice.

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