3-4. A-B Looping
To store the LOOP points
NOTE
…Loop points can be stored when loop points are not stored on the unit (A and B key don’t light). If loop points are already stored, erase these points first, then store the loop points again.
…Both loop start (A) and end (B) points can set to within a track.
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1.Press the A key when playing or pausing. The A key will light and the B key will start flashing.
2.Press the B key when playing or pausing. The LOOP, A, and B keys will light. If the loop B point is set when the unit is playing, the
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pauses. At this time the | indicator in the | ||
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Disengage loop play
When loop play is engaged, pressing the LOOP key disengages loop play. In this case, the unit continues playback and LOOP light goes off, but the loop points are not erased.
When loop play is engaged, locating to the out point of a loop section disengages loop play (i.e. pressing the CUE key, etc…). The LOOP key goes off, but the loop points are not erased.
Re-looping
When loop play is disengaged and loop points are already stored, pressing the LOOP key starts re- loop playback and the LOOP key lights.
Erasing the LOOP points
Pressing the A and B key at the same time erases the loop points. At this time, the A and B keys go off.
If the tray is opened, your loop points are erased.
Changing the LOOP end point (B point)
Pressing the B key when the loop is playing changes the loop end point.
Pressing and holding the SHIFT key then pressing the B key edits the B point using Jog wheel. Pressing the B key overwrites the new B point and exits the edit mode.
NOTE
…The Loop B point can be moved before the current B point only.
TASCAM