TC electronic SDN BHD M3000 user manual VSS Introduction

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VSS™ INTRODUCTION

Constructing a Reverb Preset with the VSS™ algorithms

The following few paragraphs are thoughts about the usage of the VSS™ algorithm. They should be taken as guidelines rather than fact.

The relationship of Early Reflections and the Reverb tail is very important in this algorithm. Adjusting the balance between the Early Lev and the Rev Lev parameters is one of the easier ways to make a HUGE difference in the sound of your reverb!

When you start building your preset you should try this:

-First turn the Rev Lev all the way down and then turn the MIX level up to between 60% and 70% if you are in mix mode, or push the return faders up on your console if you are in 100% wet mode (see I/O- The Signal Page on page15).

-Then begin changing the Early Type and Early Size parameters until you select a room shape that compliments the program material.

-Re-adjust the wet/dry balance until it is pleasing, then bring up the Rev Lev until the tail of the reverb becomes audible.

-Add just enough tail to make it work together.

-Adjust the Decay time accordingly.

On some presets you may choose to have very little Early Reflections or none at all. Certain “ambience” style presets might have little or no “tail”. That is up to you.

The M3000 was designed to have the smoothest Reverb tail ever developed but it is the Early Reflections that define the “personality” of the room, so try to experiment with this relationship! By using these parameters correctly you can create a BIG sound without having a mix swimming in reverb wash.

Note: When using small room sizes and short Decay times on percussive signals, the Reverb level and Early level must have an approx. level difference of 4dB in order to prevent a slap effect.

Getting the most out of the Early Reflection Patterns of the M3000

Early Reflections defines the actual feel of the room, where the Reverb tail is the less defined ”bowl” of reflections that follows. The major part of the Early Reflection patterns of the M3000 are simulations of existing rooms and are based on a large number of reflections (40-100), which have been processed through an advanced algorithm.

There are a number of different types and sizes covering a lot of different acoustic spaces that you need for music and post production.

As the patterns are simulations of real rooms, the delay times of the first reflections are sonic and spatially “connected” to the direct signal. Using Pre Delay together with Early Reflections should therefore be considered very carefully, as the acoustic space created by the pattern tends to “collapse” if too much Pre Delay is added. If you want the well known slap back reverb effect, you should use Rev Delay on the Reverb tail instead and reduce the level of the Early Reflections.

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Contents M3000 Page Important Safety Instructions ServiceFor the customers in Canada Certificate Of ConformityTable of Contents Page Main Features Algorithms in the M3000 are IntroductionFront Panel OverloadEngine 1 or Recall Rear Panel PdifSignal Flow Recall Recalling a PresetRecall Displays Preset banks Factory/User PresetsCombined Recall Recall & Snapshots Index feature in the Recall ModeSnapshots Storing a User preset and handling preset names Using a Memory CardStore Combined StoreReverb Wizard Signal SignalInput Optical ThruStatus Bit DitherLevels Menu RangesRouting ParallelDual Mono LinkedRouting & Studio Setup Examples Use two sends on your mixing consoleCreate your own Vocal Reverb Two individual inserts on your mixing consoleHow to move around Preset glideUTILITY/MIDI DisplayMemory Backup Midi OutputSecurity Memory CopyPress Shift followed by UTIL/MIDI to access Midi Monitor Midi Monitor & Midi ImplementationMidi Monitor Ll Midi ImplementationTempo Expert mode Exercise How to edit a presetEdit EditDynamic Morphing Dynamic MorphingMorph direction Constructing a Reverb Preset with the VSS algorithms VSS IntroductionFinding the right Early Type & Size for your track To use the M3000 as a Stereo ReverbVSS Introduction Pre Delay versus Rev Delay Overview of the VSS Reverb SectionMixing the Reverb Out Levels Modulation of the Reverb TailVSS for Film and Post Production Vssfp & VsssrVssfp Film and Post Vsssr Surround Vsssr SurroundVSS3 Reverb ProgramsVSS3 Reverb Early ReflectionsReverb tail ModulationVssgate Reverb ModSpace Mod VSSGateColor Gate TypeLow Cut RevBal Lmid DecayLow Xover Low DecayReverb Modulation Vssfp Film & Post Vssfp ReverbEarly Type Several types Early PosRev Width Modulation Front Delay Rear DelayFront Decay Rear DecayRev Depth Reverb Mod R.E ReflectionsREV-3 Rev-3Delay Additional Effects Delay & PitchPitch Additional Effects EQ FrequencyBand width EQ levelChorus Additional Effects Chorus & FlangerFlanger LFO Phase 0, 90 or 180º Additional Effects Flanger & TremoloTremolo Cross FeedbackPhaser Additional Effects Phaser & EXPANDER/GATEExpander/Gate Compressor Additional Effects CompressorOut Gain Additional Effects DE-ESSER De-esserAppendix the Reset Reset System ParametersReset all presets Store User DefAppendix Self Test Appendix Troubleshooting Appendix Glossary DitheringTechnical Specifications are subject Appendix Technical SpecificationsTo change without notice Appendix Midi Implementation Chart Control ChangeMidi Cable Pedal CableJack unbalanced XLR Jack balanced XLRM3000 Preset List Top 20 PresetsPreset #21 to HallsClub Carib Bright Slap Reverb Long Pre Dly Medium Guitar HallBallad Drums Medium Vocal Hall Vocal For Thin Voice Big Empty Club114 Sweet Basil Vocal R.E 115 Blackface Amp Preset #137 to Rooms116 Large Hall Clear 117 Soupy Ballad VerbDelayed Hall Preset #191 toPlates Bossa Nova Perc Room R.EClubs Gated Reverb PresetsOther Algorithms Vssfp Presets Ultra small reverb presets Indoor Mini Presets #251 toSmall rooms and spaces Indoor Small 301 Wine Cellar M3000 Preset List M3000 Preset List Block of dedicated nature area reverbs Vsssr algorithm presets Effect reverb settingsCombined presets M3000 Preset List M3000 Preset List