VSS™ INTRODUCTION
Finding the right Early Type & Size for your track :
Select Early Type and Early Size in the Expert mode.
-Turn the Rev Level to
-Turn the EarlyLevel to 0dB.
-Select an appropriate size. (Note that some sizes of the different types may overlap, e.g. Church Small is bigger than Conc Hall medium etc.)
-Switch between the different types until it matches the signal and the illusion that you wish to create.
Generally it is advisable to use small room sizes for drums and perc; medium sizes for piano, guitar & horns and large sizes for vocals & strings.
Large Church and Venue simulate very big rooms and can therefore be used to create an “echo like” effect if turned up loud.
Many of the patterns can be used as a “Doubling” effect if the Reverb tail is not added.
Using the Hi Color and Lo Cut parameter in the Early
Once you have selected the desired type and size you can use the Hi Color and the Lo Cut controls to filter the Early Reflections. The Hi Color parameter is an advanced Hi Cut function.
Please note that in most real rooms the reflections are generally much softer than the direct signal. Often it can be advisable to use the Hi Color parameter in the range between
The Lo Cut filter is very useful if you want to reduce the Early Reflections in the area between
To use the M3000 as a Stereo Reverb:
The VSS™ algorithm is basically a
To justify the entire discussion of stereo reverb the source material must derive from two points. E.g. a grand piano would normally be miked up with two mics. When you hear the actual
piano there will be a small delay due to the distance between the mics. To simulate this try the fol- lowing example:
-select the same preset in both Engines.
-use approx.
-use the same amount of Rev Delay in Engine 2.
This action is to ensure the Reverb tail has the same starting point in both Engines/channels.
-set the Mix parameter to 100% in the Edit menu of both Engines or select MIX=100% in the I/O section.
-use the Dual Input Routing.
-pan the Reverb in Engine 1 to the left, and the Reverb in Engine 2 to the right, using the RevBal parameter in the Expert mode.
Try out the Combined factory stereo presets no. 47 and 48, and investigate the parameter settings to learn more about using the M3000 as a Stereo Reverb.
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