Parts and their functions
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| ONE | DSK |
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| REV | WAY | EFFECTS |
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8 | LUM | CHRM EXT | P in P | 4 | |
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| MIX |
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| 6 |
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1REV (reverse) button
This button is used to reverse the keys and transition key patterns, reverse the frame in/out, and reverse the chroma key, luminance key, external key and title α key signals.
The button’s lamp flashes with patterns that have no reverse operations, indicating that these patterns cannot be reversed.
2ONE WAY button
At the AB bus setting stage, this button sets the transition pattern to a pattern from one direction.
The button’s lamp flashes with preset bus or program bus or with patterns that have no reverse patterns, indicating that the effects cannot be executed.
6MIX button
This is used to call mix transitions.
7LUM (luminance) key button
This is used to call the luminance key. When it is called, the previous setting is stored in the memory.
8CHRM (chroma) key button
This is used to call the chroma key. When it is called, the previous setting is stored in the memory.
3DSK EFFECTS button
When this button is set to the ON position, the transition pattern and
When the DSK effects are ON, the chroma key and luminance key cannot be selected.
This button is set to OFF as the default setting, and some patterns cannot be used for the DSK effects.
<Note>
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4Direct key pattern buttons
These buttons are used to call the key patterns directly. With the setup initial settings, key patterns can be set from the default settings to any patterns.
The settings accompanying borders are also stored in the memory for each button.
5Direct transition pattern buttons
These buttons are used to directly call the transition patterns directly. With the setup initial settings, transition patterns can be set from the default settings to any patterns.
The settings accompanying borders are also stored in the memory for each button.
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