Overview: Chapter 4
CHAPTER 4
OVERVIEW
BASIC AND DEFINITIONS
THE VOICE
Each time the DM5 receives a MIDI or acoustic trigger, it plays a voice. A voice is a
Each voice is
The Voices have been organized into 8 Voice Families for easy access (Kick, Snare, Hat, etc.).When assigning a Voice to one of the 61 notes in a Drum Set, you first select the Voice Family and the a Voice from within that group.
RANDOM VOICES
One of the Voice Families, called “Random”, has a unique collection of Voices. Each Voice within this Family includes a sampling of various other Voices from the other Families . When playing a “Random” voice, a different sample of the same Voice “type” will be heard each time it is triggered. This creates a very complimentary “human” element, just as a real drummer may not play the same drum quite the same way two times in a row or more.
ABOUT THE EDIT BUFFER
Whenever you select a Drum Set, all parameters associated with the Drum Set load into a temporary memory buffer. As you edit the Drum Set, changes are made to this temporary version rather than the original Drum Set.
This is important for two reasons:
•If you don’t like the results of your edit, you can always revert to the original Drum Set.
•If you do like the results of your edit, you must save the buffer’s contents. It can overwrite the original Drum Set data, or be written to a different Drum Set.
If you select another Drum Set, the data in the edit buffer will be overwritten with the
DM5 Reference Manual | 23 |