Terrain Brush Size – Changes the “brush” size used for painting new textures on the terrain, or the size of the area affected when altering landscape.To change the brush size, click on the up and down arrows.
Terrain Shaping Tools – Several tools can be found here for changing how the terrain is shaped.
Tweak Terrain Tools
Each of the tools in this section works pretty much the same way; first make sure the tool is the size you want, next position the pointer on the terrain you want to affect, and then drag the mouse button up or down.When brush size is one square, you may also adjust the edge or corner of a terrain tile by dragging the mouse button up or down over the tile’s edge or corner.
Freeform
Snap Corners To Neighboring Corners – Helps smooth the terrain that you previ- ously shaped with the freeform
Corner Snapping to Scenery – Raises or lowers a highlighted area of terrain so that it snaps to the height of scenery found in the grid.
Corner Snapping to Coasters – Raises or lowers a highlighted area of terrain so it snaps to the height of ride entrances found in the grid.
Terrain-Editing Mode
Spray – Raises or lowers the terrain more and more the longer you hold down the mouse button. Change the speed at which spray mode affects terrain by clicking on the arrows to change the value.
Pulling – Raises or lowers the terrain as you hold down the mouse button and drag the pointer up and down.
Smooth Terrain
A toolset for smoothing terrain for various situations.
Remove Cliffs – Drag the mouse button over the area around
Create Cliffs – Drag the mouse button over a hilly area to make it terraced with
Flatten Terrain – Drag the mouse button over undulating terrain to flatten it to the height where you first began dragging.
Flatten for Scenery and Rides – Drag the mouse button over an area of terrain to make it suitable for paths, scenery or rides.The terrain is flattened to a height where you first began dragging.This is particularly important if you plan to build elevators, ramps or stairs to or from this area.
Flatten Dynamically – Drag the mouse button over terrain to flatten an area to the height of the grid square under the mouse pointer.
Averager – Drag the mouse button over terrain to make its shape more moderate between extremes found in the area.
44 | 45 |