Atari 3 manual Tweak Terrain Tools, Terrain-Editing Mode, Smooth Terrain

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Terrain Brush Size – Changes the “brush” size used for painting new textures on the terrain, or the size of the area affected when altering landscape.To change the brush size, click on the up and down arrows.

Terrain Shaping Tools – Several tools can be found here for changing how the terrain is shaped.

Tweak Terrain Tools

Each of the tools in this section works pretty much the same way; first make sure the tool is the size you want, next position the pointer on the terrain you want to affect, and then drag the mouse button up or down.When brush size is one square, you may also adjust the edge or corner of a terrain tile by dragging the mouse button up or down over the tile’s edge or corner.

Freeform Corner-Pulling– A tool for raising or lowering a highlighted grid area.

Snap Corners To Neighboring Corners – Helps smooth the terrain that you previ- ously shaped with the freeform corner-pulling tool.

Corner Snapping to Scenery – Raises or lowers a highlighted area of terrain so that it snaps to the height of scenery found in the grid.

Corner Snapping to Coasters – Raises or lowers a highlighted area of terrain so it snaps to the height of ride entrances found in the grid.

Terrain-Editing Mode

Spray – Raises or lowers the terrain more and more the longer you hold down the mouse button. Change the speed at which spray mode affects terrain by clicking on the arrows to change the value.

Pulling – Raises or lowers the terrain as you hold down the mouse button and drag the pointer up and down.

Smooth Terrain

A toolset for smoothing terrain for various situations.

Remove Cliffs – Drag the mouse button over the area around cube-shaped edges to make the terrain flow smoothly.

Create Cliffs – Drag the mouse button over a hilly area to make it terraced with cube-shaped edges.

Flatten Terrain – Drag the mouse button over undulating terrain to flatten it to the height where you first began dragging.

Flatten for Scenery and Rides – Drag the mouse button over an area of terrain to make it suitable for paths, scenery or rides.The terrain is flattened to a height where you first began dragging.This is particularly important if you plan to build elevators, ramps or stairs to or from this area.

Flatten Dynamically – Drag the mouse button over terrain to flatten an area to the height of the grid square under the mouse pointer.

Averager – Drag the mouse button over terrain to make its shape more moderate between extremes found in the area.

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Contents Page Contents Readme File System RequirementsSetup and Installation Installation of DirectXMicrosoft Photo Story Introduction Using this Manual Launcher ScreenFive Theme Categories Game DifficultySaving and Loading Main MenuPlay Menu Tools Menu OptionsGraphic Settings Camera SettingsKeyboard Bindings Scenic Settings Career Menu Common Interface ElementsQuit Game Exit RCT3 and return to Windows General Coaster and Track Ride BrowserCamera Centers the screen on the object Screen Retract Panel Hides the detail panelAttraction List Browser Shop/Ride/Scenery Construction PanelOpen Indicator Allows you to open or close the attraction Shop/Ride Control PanelRide Control Panel Statistics View the sales history of the attractionTrack Ride Construction Panel Park Management Control PanelTrack Pieces Shows the tracks you can place next Fireworks Camera Switch to DashboardMaps Park Administration View OptionsFiles & Options Park Operations Finances StaffPark Operations Graphs and StatsLand and Status Park DetailMarketing FireworksAwards Financial Management Monthly SummaryStaff Scenario ObjectivesResearch Rides GuestsJohn Wardley Research/Technology Attractions ManagementShops SceneryPaths Terrain ToolsTerrain-Editing Mode Tweak Terrain ToolsSmooth Terrain Delete Objects Lower Terrain ToolsRaise Terrain Tools Control Panels RidesRide Details Panel Or Close Following pagesRide Finance Panel Ride Vehicles Panel Ride Test Results PanelLifetime Profit Color Selector for Beam Color Selector for SupportsRide Operating Mode Shops and FacilitiesCoasterCam Controls Shop Opinion PanelShop Control Panel Shop Finances PanelShop Inventory Panel Shop Inventory Extra PanelPeeps STAFF,VIPS and Guests Peep Control PanelPeep Thoughts Panel Peep Name Click to editPeep Ride History Panel Peep Pockets PanelPeep Status Panel Peep Cash PanelCoaster Building Toolbox Coaster Information PanelScenery Management Peep’s Group PanelFireworks Mixmaster Coaster Track PiecesPeep Group Editor Peep DesignerAdd new group Delete current group Save current group Current Look Gender and Age SelectorGuest Settings Panel Other Park Options Panel Scenario EditorInventions and Research Panel Park Land Panel Financial Options Panel Guest Settings Panel Other Park Options Panel Objectives Panel Save Panel Objective List Shows listDelete Highlighted Scenario Managing a Park Attract Visitors With MarketingJohn Wardley Design Pleasing the PeepsJohn Wardley Maintenance Sufficient StaffingBuild What The Peeps Want Becoming a Tycoon Sharing Your Creations Key StrategiesTrading with Others Loading Creations of OthersLoading Rides from RCT and RCT2 Coaster Building Checklist the Essentials Building a Roller CoasterJohn Wardley Construction Coaster Builder ToolboxTesting John WardleyTestingTrack-Building Interface Creating Paths Saving and LoadingManaging Your Coaster Path-Building Toolbox Classic Path BuildingSimple Paths Stairs and RampsManaging Land and Shaping Terrain Designing and Constructing Buildings Preparing Land for Bodies of WaterDecorating and Texturing Land Simple ConstructionFireworks Show Checklist Awards for Park AppearanceCreating Fireworks Shows Fireworks MixMasterHow to Create and Customize a Peep Group Scenario Creation ChecklistPutting Your Group in the Park Scenario EditorSandbox Mode About the VipeepsCredits AtariFrontier Developments Special ThanksAtari WEB Sites Ataricommunity.com104 Product Return Procedures in the United States & Canada Warranty Policy in the United States & CanadaHelp Via the Internet Help Via Telephone in the United States & CanadaEND-USER License Agreement AgreementLimited Warranty and Disclaimer of Warranties Controls MouseKeyboard Page Table of Contents Setup and Installation Installation of DirectXPlaying Rollercoaster Tycoon 3 Soaked Mouse Wheel SupportShift Key Support for Building Structures Game OptionsPark Management ThemesPool Slides and Rides SceneryTerrain Tools TutorialsCreating Shows with the Improved RCT3 MixMaster Using the Swimming Pool Editor Using the RollerSoaker Creating WaterfallsCreating Dolphin and killer whale Shows Creating Tunnels AtariFrontier Developments Special ThanksHelp Via the Internet Help Via Telephone in the United States & CanadaProduct Return Procedures in the United States & Canada Warranty Policy in the United States & CanadaGrant of License Limitation of Liability Page Table of Contents Installation Readme FilePlay RollerCoaster Tycoon Playing Rollercoaster Tycoon 3 WildFirewall Software Mouse Wheel Support Control KEY Support for Building StructuresGame Options Park ManagementFour scenery options have been added to the scenery buttons Additional ThemesAdditional Rides Additional SceneryAdditional Terrain Tools Tunnel EnhancementCustomizable Shops Placing Assets UndergroundAnimal Houses Viewing GalleriesAnimal Window Animalcam EnrichmentPREDATOR/PREY BreedingCreating Lion and Tiger Shows Splitting CoasterTowering Coaster Robotic CoasterTutorials Hiring the Animal KeeperCreating Waterfalls Ken Allen Hudson PiehlTim Perry Sara HassonChris Sawyer, David Braben Jonny WattsOscar Cooper Sam Denney Simon BrewerProduct Return Procedures in the United States & Canada Warranty Policy in the United States & CanadaEND-USER Licenseagreement Grant of License 09165 Legal NoticesPC Manual Back Cover