Atari 3 manual END-USER Licenseagreement, Product Return Procedures in the United States & Canada

Page 87

Great News! We’ve improved our Automated Systems so that you can get product-specific Troubleshooting help more quickly. All you need to do is enter the product’s Part # when prompted to do so. This will take you directly to all of our known issues and solutions for this title. The product’s Part # is located in several places (on the CD label, package and/or plastic disc case) and is usually identified by a number such as 04-12345. When prompted by the Automated System, enter the last five digits of your product’s Part #. (For example, Part # 04-12345 would require that you enter the “12345” portion of the number for that product.) Note: Some products simply feature a five-digit Part

# without an “04-” prefix.

Live support is generally available Monday through Friday, 8:00 AM until 6:00 PM (Pacific Time). Note: We may be closed on major holidays.

Before making your call, we ask that you be at your computer, have the following information avail- able, and be ready to take notes:

System Make and Model

Processor Type

Operating System, including version number if possible (such as Windows® 98; Windows® Me)

RAM (Memory)

Video and sound card data and drivers

Any screen or error messages you’ve encountered (and where)

PRODUCT RETURN PROCEDURES IN THE UNITED STATES & CANADA

In the event our technicians at (425) 951-7108determine that you need to forward materials directly to us, please include a brief letter explaining what is enclosed and why. Make sure you include the Return Merchandise Authorization Number (RMA#) supplied to you by the technician, and your tele- phone number in case we need to call you. You will receive the mailing address when the technician gives you the RMA#. Any materials not containing this RMA# will be returned to you unprocessed.

WARRANTY POLICY IN THE UNITED STATES & CANADA

If our technicians determine that the product storage medium is found to be defective within ninety

(90)days of original purchase, (unless otherwise provided by applicable law), Atari will replace the item free of charge, to the original purchaser, if the item is accompanied by the original dated receipt and packaging.

END-USER LICENSEAGREEMENT

IMPORTANT — READ CAREFULLY: Please be sure to carefully read and understand all of the rights and restrictions described in this End-User License Agreement (“EULA”).

AGREEMENT

This document is an agreement between you and Atari, Inc. and its affiliated companies (“Company”). The enclosed software game disc(s), cartridge or Game Pak (“Software”) and any accompanying printed materials are licensed to you only on the condition that you accept all of the terms contained in this EULA.

By opening this package and installing or otherwise using the Software you agree to be bound by the terms of this EULA. If you do not agree to the terms of this EULA you may not install or use the Software and within 15 days of purchase you must call the Tech Support telephone number listed in the manual accompanying the Software (the “Manual”). Select the Automated Phone System’s Main Menu option for Consumer Services and follow the prompts.

You will be given a Return Merchandise Authorization number (RMA #) by the technician. You then have 15 days from the date of this contact to return the Software in its protective covering, the Manual and the original sales invoice to the address supplied to you.

If this is a PC product, when you install the Software you will be asked to review and either accept or not accept the terms of the EULA by clicking the “I Accept” button. By clicking the “I Accept” button you acknowledge that you have read the EULA, understand it and agree to be bound by its terms and conditions.

COPYRIGHT

The Software is protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties. All title and copyrights in and to the Software (including but not limited to any images, photographs, animations, video, music, text and “applets” incorporated into the Software) and any printed materials accompany- ing the Software are owned by the Company or its Licensors.

j24

25

 

Image 87
Contents Page Contents System Requirements Readme FileSetup and Installation Installation of DirectXMicrosoft Photo Story Introduction Game Difficulty Using this ManualLauncher Screen Five Theme CategoriesSaving and Loading Main MenuPlay Menu Options Tools MenuGraphic Settings Camera SettingsKeyboard Bindings Scenic Settings Career Menu Common Interface ElementsQuit Game Exit RCT3 and return to Windows Screen Retract Panel Hides the detail panel GeneralCoaster and Track Ride Browser Camera Centers the screen on the objectShop/Ride/Scenery Construction Panel Attraction List BrowserStatistics View the sales history of the attraction Open Indicator Allows you to open or close the attractionShop/Ride Control Panel Ride Control PanelTrack Ride Construction Panel Park Management Control PanelTrack Pieces Shows the tracks you can place next Fireworks Camera Switch to DashboardMaps Park Operations Finances Staff Park AdministrationView Options Files & OptionsPark Detail Park OperationsGraphs and Stats Land and StatusMarketing FireworksAwards Monthly Summary Financial ManagementStaff Scenario ObjectivesResearch Attractions Management RidesGuests John Wardley Research/TechnologyTerrain Tools ShopsScenery PathsTerrain-Editing Mode Tweak Terrain ToolsSmooth Terrain Delete Objects Lower Terrain ToolsRaise Terrain Tools Or Close Following pages Control PanelsRides Ride Details PanelColor Selector for Supports Ride Finance Panel Ride Vehicles PanelRide Test Results Panel Lifetime Profit Color Selector for BeamShop Opinion Panel Ride Operating ModeShops and Facilities CoasterCam ControlsShop Inventory Extra Panel Shop Control PanelShop Finances Panel Shop Inventory PanelPeep Name Click to edit Peeps STAFF,VIPS and GuestsPeep Control Panel Peep Thoughts PanelPeep Cash Panel Peep Ride History PanelPeep Pockets Panel Peep Status PanelPeep’s Group Panel Coaster Building ToolboxCoaster Information Panel Scenery ManagementCoaster Track Pieces Fireworks MixmasterCurrent Look Gender and Age Selector Peep Group EditorPeep Designer Add new group Delete current group Save current groupGuest Settings Panel Other Park Options Panel Scenario EditorInventions and Research Panel Park Land Panel Financial Options Panel Guest Settings Panel Other Park Options Panel Objectives Panel Save Panel Objective List Shows listDelete Highlighted Scenario Pleasing the Peeps Managing a ParkAttract Visitors With Marketing John Wardley DesignJohn Wardley Maintenance Sufficient StaffingBuild What The Peeps Want Becoming a Tycoon Key Strategies Sharing Your CreationsTrading with Others Loading Creations of OthersLoading Rides from RCT and RCT2 Coaster Builder Toolbox Coaster Building Checklist the EssentialsBuilding a Roller Coaster John Wardley ConstructionTesting John WardleyTestingTrack-Building Interface Creating Paths Saving and LoadingManaging Your Coaster Stairs and Ramps Path-Building ToolboxClassic Path Building Simple PathsManaging Land and Shaping Terrain Simple Construction Designing and Constructing BuildingsPreparing Land for Bodies of Water Decorating and Texturing LandFireworks MixMaster Fireworks Show ChecklistAwards for Park Appearance Creating Fireworks ShowsScenario Editor How to Create and Customize a Peep GroupScenario Creation Checklist Putting Your Group in the ParkAbout the Vipeeps Sandbox ModeSpecial Thanks CreditsAtari Frontier DevelopmentsAtari WEB Sites Ataricommunity.com104 Help Via Telephone in the United States & Canada Product Return Procedures in the United States & CanadaWarranty Policy in the United States & Canada Help Via the InternetAgreement END-USER License AgreementLimited Warranty and Disclaimer of Warranties Mouse ControlsKeyboard Page Table of Contents Installation of DirectX Setup and InstallationGame Options Playing Rollercoaster Tycoon 3 SoakedMouse Wheel Support Shift Key Support for Building StructuresScenery Park ManagementThemes Pool Slides and RidesTerrain Tools TutorialsCreating Shows with the Improved RCT3 MixMaster Using the Swimming Pool Editor Using the RollerSoaker Creating WaterfallsCreating Dolphin and killer whale Shows Atari Creating TunnelsSpecial Thanks Frontier DevelopmentsHelp Via Telephone in the United States & Canada Help Via the InternetWarranty Policy in the United States & Canada Product Return Procedures in the United States & CanadaGrant of License Limitation of Liability Page Table of Contents Readme File InstallationPlay RollerCoaster Tycoon Playing Rollercoaster Tycoon 3 WildFirewall Software Park Management Mouse Wheel SupportControl KEY Support for Building Structures Game OptionsAdditional Scenery Four scenery options have been added to the scenery buttonsAdditional Themes Additional RidesPlacing Assets Underground Additional Terrain ToolsTunnel Enhancement Customizable ShopsAnimal Houses Viewing GalleriesAnimal Window Breeding AnimalcamEnrichment PREDATOR/PREYRobotic Coaster Creating Lion and Tiger ShowsSplitting Coaster Towering CoasterTutorials Hiring the Animal KeeperCreating Waterfalls Sara Hasson Ken AllenHudson Piehl Tim PerrySam Denney Simon Brewer Chris Sawyer, David BrabenJonny Watts Oscar CooperProduct Return Procedures in the United States & Canada Warranty Policy in the United States & CanadaEND-USER Licenseagreement Grant of License Legal Notices 09165PC Manual Back Cover