Features

.1 Introduction

1. Introduction

Features

AGP 4X/2X with Fast Writes and Execute Mode

Two new Hypertexel pipelines process two texture per pixel, in true color, at full speed up to 700 million fill rate

Built-in 32/16MB high speed video memory with up to 2.7GB/sec bandwidth

Four texture mapped, filtered, lit pixels per clock cycle

Second generation Transform and Lighting (T&L) Engine

Up to 20 million triangles per second at peak rates

Optimized for Direct3D acceleration with complete support for DirectX 7 fea- tures, such as multi-texturing, bump mapping, light maps, reflection maps, full scene anti-aliasing, trilinear and 8-tap anisotropic filtering (better than trilinear mipmapping)

Fully 1.2 compliant OpenGL support

32-bit colors, Z/stencil buffer

Multi-buffering (double, triple, quad buffering) for smooth animation and video playback

• TwinView™ Architecture (for models with TV-out/DVI models only) with simultaneous and independent dual-display control and dual-video output

Multiple video windows with hardware color space conversion and filtering (YUV 4:2:2 and 4:2:0)

Integrated 350MHz RAMDAC supporting from 640x480 up to 2048x1536 in true color

BRDF (Bidirectional Reflectance Distribution Function) support

Video acceleration for Direct Show and MPEG-1, MPEG-2, and Indeo

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ASUS V7100 Series User’s Manual