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Quick Start
Quick Start
An overview of the SP-505How the sections of the SP-505 are connected
fig.00-14
Sampler
The SP-505 does not contain a sound generator (a section that
creates sound). Instead, it records (samples) various sounds
such as music and vocals, and plays back these sounds.
Effects
This section applies various effects to the sampled sound
(samples). You can select from 26 different effects, such as
Reverb, which adds reverberation; and Lo Fi Processor,
which gives the sound a “lo-fi” character.
Pads
You can play samples by striking the pads. Think of these as
switches that play samples.
Sequencer
This section lets you record the timing at which samples are
played. By playing back this data, you can make the SP-505
perform “automatically.”
How the SP-505 is organized
The SP-505 uses three data structures: “samples,” which
contain sound, “patterns,” which contain performances, and
“songs,” which consist of patterns joined together.
What is a sample?
A sample is a “sound” consisting of a sampled waveform
(e.g., performance, instrumental sound, vocal) and various
settings that determine how the sample will be played. A
sample can be assigned to a pad and played, or it can be
played from the internal sequencer or an external sequencer.
The SP-505 contains 64 internal samples (preset samples),
and also allows you to record 128 of your own samples (user
samples). Up to 256 user samples can be stored on a
separately available memory card.
Depending on how it is intended to be played, a sample can
be classified as one of two types: a phrase sample or a single
sample.
Effects
Output
Sequencer
Pattern
Song
Sampler
Sample
perform
automatically
record
manual
play
applies various
effects
Pads