Shadow Mask
In CRT monitors, the shadow mask is a metal plate full of tiny holes that is attached to the inside of the glass screen. It focuses the beams from the electron guns at the back of the CRT. The distance between these holes is called the dot pitch.
SmartShader™
SmartShader™ is ATI’s patented shader technology, providing custom transform and lighting effects for vertex shaders, allowing for finer control over the shape and position of 3D objects, as well as pixel shader effects that produce more accurate simulations of natural properties such as hair, metal, glass, and water in a
SmoothVision™
SmoothVision™ supports
Specular Highlight
The bright, usually small, intense light reflected from a 3D surface with a high refraction value. From the intensity and spread of this highlight users can differentiate between a “hard,” smooth surface, such as metal or porcelain, or a “soft,” textured surface, such as fabric or skin.
Texel
Short for “texture element,” the 3D equivalent of a pixel, describing the base unit of the surface of a 3D object, such as a sphere; for a 2D object, such as a circle, the base unit is a pixel.