Table ADM.7: Available Programs for Seven Fixtures
Display | Steps | Description |
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1 | 1 | all flash minimum duration |
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2 | 2 | all flash maximum duration |
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3 | 7 | single fixture chase minimum duration |
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4 | 7 | single fixture chase minimum duration, reverse direction |
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5 | 7 | single fixture chase maximum duration |
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6 | 7 | single fixture chase maximum duration, reverse direction |
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7 | 14 | individual ramp up and down |
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8 | 14 | individual ramp up and down, reverse direction |
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9 | 14 | individual ramp up and down, Intensity incrementing by |
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| 2 |
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1 0 | 14 | individual ramp up and down, with Intensity increment- |
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| ing by 2 individual ramp up and down, reverse direction |
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1 1 | 7 | crossfade |
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1 2 | 4 | multiple fixture crossfade |
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1 3 | 14 | pop and drop |
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1 4 | 14 | pop and drop, reversed |
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1 5 | 7 | two fixture overlap, maximum duration |
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1 6 | 7 | two fixture overlap, maximum duration, reverse |
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| direction |
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1 7 | 4 | two fixture chase, two fixture stager, maximum duration |
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1 8 | 4 | two fixture chase, two fixture stager, maximum duration, |
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| reverse direction |
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1 9 | 14 | individual ramp up and down with background |
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2 0 | 14 | individual ramp up and down with background, reverse |
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| direction |
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2 1 | 2 | all ramp up and down |
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2 3 | 12 | single fixture bounce |
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2 3 | 5 | two fixture bounce and latch maximum rate, maximum |
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| Intensity |
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2 4 | 5 | two fixture slightly slower Rate (than 23), maximum |
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| Intensity |
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2 5 | 1 | full on |
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2 6 | 7 | rocket |
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2 7 | 7 | rocket, reverse direction |
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ADM