knob to load it into the selected Media-Store channel.

Note:

Wait 5 seconds after inserting a USB drive into the USB port before using it.

Turn the middle knob when browsing the file system to display the full text of long directory lists and filenames.

If you select an animation, the number of frames is displayed next to the filename.

Understanding Media Numbers

Each image and animation is uniquely identified by a Media number. Media numbers are 4 digits and take the following form:

1234

1 2 3

Figure 14 Media Number

1.Place — Location where image or animation is stored.

0 — Internal Memory (this feature not yet implemented)

1 — USB drive

2.Bank — There are 100 (0 - 99) banks where images can be stored.

3.Item Number — Each bank contains 10 (0 - 9) images.

Entering Media Numbers

Media numbers are entered using the Wipe Pattern buttons. You can choose to lock the Place and Bank to specific values which allows you to quickly access a subset of images.

To lock or unlock place and bank values:

37

4

2

1

1.Press and hold SHIFT on any bus. If you use the Program bus or on-air Key bus, you may affect on-air images.

2.Press MEDIA 1 or MEDIA 2 to select a Media-Store channel.

3.Press the Browse knob.

4.Press NEXT.

5.Press the Place knob to lock or unlock the Place value. When locked, the Place value will be surrounded by brackets [].

6.If you locked the Place value, use the Place knob to select the locked value. You can choose from the following:

INT (0) — internal storage (this feature not yet implemented)

USB (1) — USB drive (default)

7.Press the Media knob to lock or unlock the Bank value. When locked, the Bank value will be surrounded by brackets [].

8.If you locked the Bank value, use the Bank knob to select the locked value.

Loading an Image or Animation by Media Number

Once an image has been assigned a Media number, it can be quickly reloaded by typing the corresponding Media number using the Wipe Pattern buttons. The procedure is slight different if you have locked the Place and Bank values.

To load an image or animation by Media number with a locked place and bank number:

4

3

2

1.If you are loading from a USB drive, insert it into the USB port on the switcher.

2.Press and hold SHIFT on any bus. If you use the Program bus or on-air Key bus, you will affect on-air images.

3.Press MEDIA 1 or MEDIA 2 to select the Media-Store channel to load into.

4.Press the Wipe Pattern button corresponding to the item number (in the locked Place and Bank) of the image you wish to load.

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JVC KM-H2500E manual Understanding Media Numbers, Entering Media Numbers, Loading an Image or Animation by Media Number

KM-H2500, KM-H2500U, KM-H3000U, KM-H2500E, KM-H3000E specifications

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