Technical

Specifications

Architecture Highlights

❑ 64-bit wide graphics engine and frame buffer

 

❑ 16 MB SDRAM

 

❑ 250 million pixels/sec, bilinear filtered

3D Features

❑ Optimized for Microsoft’s Direct3D API

 

❑ Complete DirectX 6.x support

 

❑ 100% hardware triangle setup

 

❑ Twin texel (TNT) 32-bit graphics pipeline

 

• 2 texture-mapped, lit pixels per clock

 

• Single pass multi-texturing support (DirectX 6.x and OpenGL ICD)

 

• Square and non-square texture support

 

❑ TextureBlend support examples:

 

•

Multi-texture

 

•

Bump map

 

•

Texture modulation

 

•

Light maps

 

•

Reflection maps

 

•

Detail textures

 

•

Environmental maps

 

•

Procedural textures

• Sub-pixel accurate

16 Graphics Blaster RIVA TNT2 Value Installation Guide

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Nvidia TNT2 technical specifications Technical Specifications, Architecture Highlights, 3D Features, MB Sdram