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micro mute system
If an Active Scene had been edited and then RECALL LAST is pressed,the
edited Active Scene is transferred up to the Next Scene display.The only
thing that could have been edited on the Active Scene was the mute pat-
tern. The Mute Scene number would have remained the same. The
restored Next Scene now is showing an * to the right of the Mute #.If the
user presses EDIT to enter Edit Mode, the STORE lite will come on indi-
cating that this data is changed from what is stored in that Mute Scene.
Pressing STORE will write the edited data into the scene and the * will go
away and the STORE lite will go out.
Utility Mode
A number of Utility Functions are provided for the user.
A more detailed list follows the set-up description.
From Operation Mode: Press UTILITY key- it starts blinking, indicating
Utility Mode.
Lower display shows Utility Function (MIDI Chan,Base #, Mute Mode,etc)
Upper Display shows value/setting (0-16,0-1, CUMULATIVE, etc).
Scroll Up/Dwn steps through the functions in the lower display,
upper display shows it’s current value.
To change a value/setting:
Press EDIT button- it lites up and now Up/Dwn scrolls through possible
settings in upper display.
If applicable to the setting,the CLEAR or STORE sw lites up.
Once scrolled away from the current setting,the STORE button lites up.
User must press STORE to set new value,or press EDIT (lite goes off) and
use the Up/Dwn to select another function in lower display.
Once STORE is pressed,the new value is set and EDIT goes off as above.
Up/Dwn now select next function.
To Exit- user presses UTILITY.It stops blinking and the Console returns
to Operation Mode.

Utilities:

Function Name Value (default is listed in first column)
(In Lower Display) (In Upper Display)
MIDI Utilities
MIDI_CHAN 1 1-16
MIDI_BASE BASE 1 BASE 0
MIDI_PCHNG SEND RECEIVEBOTH OFF
MIDI_MUTES ON OFF
MIDI_LOAD DISABLED ENABLED
MIDI_DUMP PRESS_STOR
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