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micro mute system
micro operation

normal operation mode

These switches are normally lit and available for use.
GO Switch
BANK SELECT
Scroll UP
Scroll DOWN
1 of 3 from Next Scene:Mute(default), Pgm, Chan
Upper Display shows Next Scene and Lower display shows Active Scene.
Both displays show data in the following format :mmm ppp cc
mmm= Scene # [001 to 128]
ppp= MIDI Pgm # [(OFF), 001 to 128] or [(OFF), 000 to 127]
(Set by Utility Function- MIDI BASE)
cc= MIDI Chan # [01 to 16]

mute scene operation

The Console has the ability to mute its channels and outputs by the use
of Mute Scenes.There are 13 possible Mute Scene sources: 12 Manual
Mutes (1-12), and the Sequenced Scene.There are 3 possible states the
console can operate in as detailed below.Normally the console is set so
that all 13 of the possible Mute sources can be used at the same time.This
state is set by the Utility Function –SCENE OPER.
cummulative (default)
13 of 13 Scenes possible:Any of 12 Manual Mutes and Seq Scene
single all
Only 1 of 13 Scenes possible:1 of 12 Man Mutes or Seq Scene
single man
2 of 13 Scenes possible: 1 of 12 Man ual Mutes and Seq Scene

edit mode

This mode allows the operator to set-up,preview or edit any of the Micro
Mute Scenes.There are (14) possible edit sources:(1)Next Scene [includ-
ing Rapid Recalls],(12)Man Mutes 1-12 [x12 Banks] and (1)Active Scene.
The µ-Mute switches on each channel and each output are used to
assign/un-assign a mute from the Scene being edited.A momentary press
on the µ-Mute switch will start/stop it from blinking yellow;the blinking
indicates that a mute is assigned to that Scene.Any or all channels and out-
puts can be assigned to any Mute Scene.While in Edit Mode, the current
mute state of the console is maintained,the edits made will not necessar-
ily affect the current mutes unless the Scene you are editing was active
when you entered Edit Mode.The following steps describe how to use the
Edit Mode.
1
2
3