
EFFECT FUNCTIONS
EFFECT FUNCTIONS
This unit can produce a total of 15 basic beat effects (including SND/RTN) through beat effects linked to the BPM and manual filters or effect frequency filters linked to the FREQUENCY dial.
Additionally, by adjusting the parameters for each effects, a wide range of effects can be produced.
A wide variety of beat effects can be created by adjusting the temporal parameter through the TIME dial (Parameter 1) as well as the quantitative parameter through the LEVEL/DEPTH dial (Parameter 2).
A
TYPES OF BEAT EFFECTS
1DELAY (One repeat sound)
This function allows a delay sound with beat of 1/8, 1/4, 1/2, 3/4, 1/1, 2/1, 4/1, 8/1, or 16/1 to be added quickly and simply. For example, When a 1/2 beat delay sound is added, four beats become eight beats. Also, by adding a 3/4 beat delay sound, the rhythm becomes syncopated.
Example
Original (4 beats)
1/2 delay (8 beats)
2ECHO (Multiple repeat sounds)
This function allows an echo sound with beat of 1/8, 1/4, 1/2, 3/4, 1/1, 2/1, 4/1, 8/1, or 16/1 to be added quickly and simply. For example, when a 1/1 beat echo sound is used to cutoff the input sound, a sound in synch with the beat is repeated together with fadeout.
Also, by adding a 1/1 beat echo to the microphone, the microphone sound repeats in synch with the music beat.
If a 1/1 beat echo is applied to the vocal portion of a track, the song takes on an effect reminiscent of a “round”.
Example
1 beat |
|
| 1 beat |
| |||
| Cuts input | ||
| sound |
3Auto TRANS
In units of 1/16, 1/8, 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, or 16/1 beat, the sound is automatically cut in synch with the rhythm.
Example |
|
Cut | Cut |
| Time |
1 cycle =1/16, 1/8, 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, or 16/1 beat
4FILTER
In units of 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1, 32/1, or 64/1 beat, the filter frequency is moved, greatly changing the sound coloration.
Example |
Frequency |
1 cycle =1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1, 32/1, or 64/1 beat |
5FLANGER
In units of 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1, 32/1, or 64/1 beat, 1 cycle of flanger effect is produced quickly and easily.
Example
Short delay
1 cycle =1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1, 32/1, or 64/1 beat
6PHASER
In units of 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1, 32/1, or 64/1 beat, 1 cycle of phaser effect is produced quickly and easily.
Example
Phase shift
1 cycle = 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1, 32/1, or 64/1 beat
16
En