67

Effects List

This applies a 3D effect to the flanger sound. The flanger sound will

be positioned 90 degrees left and 90 degrees right.

fig.MFX-30

This applies a 3D effect to the step flanger sound. The flanger sound

will be positioned 90 degrees left and 90 degrees right.

fig.MFX-31

A chorus effect that lets you apply an effect independently to the low-

frequency and high-frequency ranges.

fig.MFX-32

30: 3D FLANGER

Parameter Value Description

Filter Type

OFF, LPF, HPF
Type of filter

OFF:

no filter is used

LPF:

cuts the frequency range
above the Cutoff Freq

HPF:

cuts the frequency range
below the Cutoff Freq

Cutoff Freq

200–8000 Hz Basic frequency of the filter

Pre Delay

0.0–100.0 ms
Adjusts the delay time from when
the direct sound begins until the
flanger sound is heard.

Rate

0.05–10.00 Hz, note Frequency of modulation

Depth

0–127 Depth of modulation

Phase

0–180 deg Spatial spread of the sound

Feedback

-98– +98%
Adjusts the proportion of the
flanger sound that is fed back into
the effect. Negative (-) settings will
invert the phase.

Output Mode

SPEAKER, PHONES
Adjusts the method that will be
used to hear the sound that is out-
put to the OUTPUT jacks. The op-
timal 3D effect will be achieved if
you select
SPEAKER
when using
speakers, or
PHONES
when using
headphones.

Low Gain

-15– +15 dB Gain of the low range

High Gain

-15– +15 dB Gain of the high range

Balance

D100:0W–D0:100W
Volume balance between the di-
rect sound (D) and the flanger
sound (W)

Level

0–127 Output Level

31: 3D STEP FLANGER

Parameter Value Description

Filter Type

OFF, LPF, HPF
Type of filter
OFF:
no filter is used
LPF:
cuts the frequency range
above the Cutoff Freq
HPF:
cuts the frequency range
below the Cutoff Freq

Cutoff Freq

200–8000 Hz Basic frequency of the filter

Pre Delay

0.0–100.0 ms
Adjusts the delay time from when
the direct sound begins until the
flanger sound is heard.

Rate

0.05–10.00 Hz, note Frequency of modulation

Depth

0–127 Depth of modulation

Phase

0–180 deg Spatial spread of the sound
L
R

3D Flanger

2-Band
EQ
2-Band
EQ R out
L out
L
R

3D Step Flanger

2-Band
EQ
2-Band
EQ R out
L out

Feedback

-98– +98%
Adjusts the proportion of the
flanger sound that is fed back into
the effect. Negative (-) settings will
invert the phase.

Step Rate

0.10–20.00 Hz, note Rate (period) of pitch change

Output Mode

SPEAKER, PHONES
Adjusts the method that will be
used to hear the sound that is out-
put to the OUTPUT jacks. The op-
timal 3D effect will be achieved if
you select
SPEAKER
when using
speakers, or
PHONES
when using
headphones.

Low Gain

-15– +15 dB Gain of the low range

High Gain

-15– +15 dB Gain of the high range

Balance

D100:0W–D0:100W
Volume balance between the di-
rect sound (D) and the flanger
sound (W)

Level

0–127 Output Level

32: 2BAND CHORUS

Parameter Range Explanation

Split Freq

200–8000 Hz Frequency at which the low and
high ranges will be divided

Low Pre Delay

0.0–100.0 ms
Delay time from when the origi-
nal sound is heard to when the
low-range chorus sound is heard

Low Rate

0.05–10.00 Hz, note Rate at which the low-range cho-
rus sound is modulated

Low Depth

0–127 Modulation depth for the low-
range chorus sound

Low Phase

0–180 deg Spaciousness of the low-range
chorus sound

High Pre Delay

0.0–100.0 ms
Delay time from when the origi-
nal sound is heard to when the
high-range chorus sound is
heard

High Rate

0.05–10.00 Hz, note Rate at which the low-range cho-
rus sound is modulated

High Depth

0–127 Modulation depth for the high-
range chorus sound

High Phase

0–180 deg Spaciousness of the high-range
chorus sound

Balance

D100:0W–D0:100W Volume balance of the original
sound (D) and chorus sound (W)

Level

0–127 Output volume

Parameter Value Description
R in R out
L in L out
Split

High Band Chorus

Low Band Chorus

High Band Chorus

Low Band Chorus

Split
GW-8_e.book 67 ページ 2008年4月1日 火曜日 午前11時44分