3. Transfer the image into a bit map representation and then into hexadecimal format:
BIT MAP HEXADECIMAL FORMAT
123456 123456
11111111 11111111 11111111 11111111 11111111 11111111 FF FF FF FF FF FF
11111111 11111111 11111111 11111111 11111111 11111111 FF FF FF FF FF FF
11000000 00000000 00000000 00000000 0000000000000011 C0 00 00 00 00 03
11000000 00000000 00000000 00000000 00000000 00000011 C0 00 00 00 00 03
11000000 00000000 11111111 11111111 11111111 11110011 C0 00 FF FF FF 03
11000000 00000000 10000000 00000000 00000000 00010011 C0 00 80 00 00 13
11000000 00000000 10000000 00000000 0000000000010011 C0 00 80 00 00 13
11000000 00000000 10011111 11111111 11111111 00010011 C0 00 9F FF FF 13
11000000 00000000 10000000 00000000 0000000000010011 C0 00 80 00 00 13
11000000 00000000 10000000 00000000 00000000 00010011 C0 00 80 00 00 03
11000000 00000000 10011111 11111111 11111111 00010011 C0 00 9F FF FF 13
11000000 00000000 10000000 00000000 00000000 00010011 C0 00 80 00 00 13
11000000 00000000 10000000 00000000 0000000000010011 C0 00 80 00 00 13
11000000 00000000 11111111 11111111 11111111 11110011 C0 00 FF FF FF F3
11000000 00000000 00000000 00000000 0000000000000011 C0 00 00 00 00 03
11000000 00000000 00000000 00000000 00000000 00000011 C0 00 00 00 00 03
11000000 00000000 00000000 00000000 0000000000000011 C0 00 00 00 00 13
11000000 00000000 00000000 00000000 00000000 00000011 C0 00 00 00 00 13
11000000 00000000 00000000 00000000 0000000000000011 C0 00 00 00 00 13
11000000 00000000 00000000 00000000 00000000 00000011 C0 00 00 00 00 13
11000000 00000000 00000011 11000000 00000000 00000011 C0 00 03 C0 00 03
11000000 00000000 00000111 11100000 00000000 00000011 C0 00 07 E0 00 03
11000000 00000000 00001111 11110000 00000000 00000011 C0 00 0F F0 00 03
11000000 00000000 00001111 11110000 00000000 00000011 C0 00 0F F0 00 03
11000000 00000000 00001111 11110000 00000000 00000011 C0 00 0F F0 00 03
11000000 00000000 00001111 11110000 00000000 00000011 C0 00 0F F0 00 03
11000000 00000000 00000111 11100000 00000000 00000011 C0 00 07 E0 00 03
11000000 00000000 00000011 11000000 00000000 00000011 C0 00 03 C0 00 03
11000000 00000000 00000000 00000000 0000000000000011 C0 00 00 00 00 03
11000000 00000000 00000000 00000000 00000000 00000011 C0 00 00 00 00 03
11000000 00000000 00000000 00000000 0000000000000011 C0 00 00 00 00 03
11000000 00000000 00000000 00000000 00000000 00000011 C0 00 00 00 00 03
11000000 00000000 00000001 10000000 0000000000000011 C0 00 01 80 00 03
11000000 00000000 00000011 11000000 00000000 00000011 C0 00 03 C0 00 03
11000000 00000000 00000011 11000000 00000000 00000011 C0 00 03 C0 00 03
11000000 00000000 00000011 11000000 00000000 00000011 C0 00 03 C0 00 03
11000000 00000000 00000011 11000000 00000000 00000011 C0 00 03 C0 00 03
11000000 00000000 00000011 11000000 00000000 00000011 C0 00 03 C0 00 03
11000000 00000000 00000011 11000000 00000000 00000011 C0 00 03 C0 00 03
11000000 00000000 00000011 11000000 00000000 00000011 C0 00 03 C0 00 03
11000000 00000000 00000011 11000000 00000000 00000011 C0 00 03 C0 00 03
11000000 00000000 00000011 11000000 00000000 00000011 C0 00 03 C0 00 03
11000000 00000000 00000011 11000000 00000000 00000011 C0 00 03 C0 00 03
11000000 00000000 00000001 10000000 00000000 00000011 C0 00 01 80 00 03
11000000 00000000 00000000 00000000 00000000 00000011 C0 00 03 C0 00 03
11000000 00000000 00000000 00000000 00000000 00000011 C0 00 03 C0 00 03
11111111 11111111 11111111 11111111 11111111 11111111 FF FF FF FF FF FF
11111111 11111111 11111111 11111111 11111111 11111111 FF FF FF FF FF FF
Appendix C: Custom Characters and Graphics

SATOCTSeriesPrinters9001069A PageC-5