Corinex Global GameNet manual End User License Agreement, Corinex Communications Corporation

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End User License Agreement

CORINEX COMMUNICATIONS CORPORATION

This End User License Agreement (“EULA”) is a legal agreement between you and CORINEX COMMUNICATIONS CORPORATION (“CORINEX”) with regard to the copyrighted Software provided with this EULA.

Use of any software and related documentation (“Software”) provided with a CORINEX hardware product, or made available to you by CORINEX via download or otherwise, in whatever form or media, will constitute your acceptance of these terms, unless separate terms are provided by the software supplier, in which case certain additional or different terms may apply. If you do not agree with the terms of this EULA, do not download, install, copy or use the Software.

1.Licence Grant. CORINEX grants to you a personal, non-transferable and non-exclusive right to use the copy of the Software provided with this EULA. You agree you will not copy the Software except as necessary to use it on a single hardware product system. You agree that you may not copy the written materials accompanying the Software. Modifying, translating, renting, copying, transferring or assigning all or part of the Software, or any rights granted hereunder, to any other persons, and removing any proprietary notices, labels or marks from the Software is strictly prohibited. Furthermore, you hereby agree not to create derivative works based on the Software. You may permanently transfer all of your rights under this EULA, provided you retain no copies, you transfer all of the Software, and the recipient agrees to the terms of this EULA. If the Software is an upgrade, any transfer must include all prior versions of the Software.

2.Copyright. The Software is licensed, not sold. You acknowledge that no title to the intellectual property

in the Software is transferred to you. You further acknowledge that title and full ownership rights to

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the Software will remain the exclusive property of Corinex Communications Corporation and/or its

 

suppliers, and you will not acquire any rights to the Software, except as expressly set forth above. All

 

copies of the Software will contain the same proprietary notices as contained in or on the Software.

 

3.Reverse Engineering. You agree that you will not attempt, and if you are a corporation, you will use your best efforts to prevent your employees and contractors from attempting to reverse compile, modify, translate or disassemble the Software in whole or in part. Any failure to comply with the above or any other terms and conditions contained herein will result in the automatic termination of this license and the reversion of the rights granted hereunder to CORINEX.

4.Disclaimer of Warranty. The Software is provided “AS IS“ without warranty of any kind. CORINEX and its suppliers disclaim and make no express or implied warranties and specifically disclaim warranties of merchantability, fitness for a particular purpose and non-infringement of third-party rights. The entire risk as to the quality and performance of the Software is with you. Neither CORINEX nor its suppliers warrant that the functions contained in the Software will meet your requirements or that the operation of the Software will be uninterrupted or error-free.

5.Limitation of Liability. Corinex’s entire liability and your exclusive remedy under this EULA shall not exceed the price paid for the Software, if any. In no event shall CORINEX or its suppliers be liable to you for any consequential, special, incidental or indirect damages of any kind arising out of the use or inability to use the software, even if CORINEX or its supplier has been advised of the possibility of such damages, or any claim by a third party.

6.Applicable Laws. This EULA will be governed by the laws of Canada, excluding its conflict of law provisions.

Corinex GameNet

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Contents Manual Corinex AV200 Powerline Ethernet Wall Mount F Copyright Corinex GameNetEnd User License Agreement Corinex Communications CorporationRegistration and Warranty Contents Enables peripheral- and printer sharing IntroductionOverview About this ManualInstallation Package ContentsSystem Requirements Physical DescriptionFunctional Description Factory Reset LED Definitions VPI LED ETH LEDTechnical Specifications Connecting the Wall Mount AdapterInterface EMC limitsPassword Adapter ConfigurationAdapter Configuration Main Additional Information System InformationPHY Status Priority Status Change Configuration OverviewBasic Settings Advanced Configuration MAC ConfigurationWith each other Types and their Network Identifiers Network Id Home Adapter Configuration Network Configuration PHY ConfigurationMulticast Configuration Adapter Configuration Vlan Configuration Priority ConfigurationAdapter Configuration Trigger Security Configuration Hardware ResetFirmware upgrade using a Tftp Server Adapter Configuration Flash UpgradeOpen TFTPD32 Corinex GameNet Configuring Video Applications InternetFirmware Update Pattern 1 and Class PriorityVideo Network Setups Video Network SetupsIntroduction Network ScenariosSingle-Network Scenarios Multi-Network Scenarios InternetTwo Networks on Different Circuits Two Networks on the Same CircuitSetting an IP Address on your Computer Network ConfigurationSetting Up a Static IP in Windows XP Corinex GameNet Setting up a static IP in Windows Network Configuration Setting Up a Static IP in Linux Network Configuration Setting up a static IP in Mac OS Network Configuration Improving Network Performance Using Powerline Filters Checking Network PerformancePowerline Domain Troubleshooting Guide Wall Mount adapters