9. TIME CODE OPERATION
9-4 Reproducing Time Codes
The
10. S.S.F. (Super Scene Finder) FUNCTION
10-1 Explanation of the S.S.F. Function
During recording, the SSF function records the time code data at the point of time of a desired recorded scene in the unit's memory. Using the S.S.F. data stored in memory during
The S.S.F. function comprises the two modes CUE and MARK. Select the mode using the VCR Setup Menu item No. 398 S.S.F. MODE.
FILTER
ALARM
MONITOR
Set the VCR Setup Menu item No. 516 DISPLAY SELECT to |
“TC”. |
☞ See page 69. |
Set the counter display to indicate time code or user's bit |
data. |
Reproducing time codes |
Press the PLAY button. |
• The “PB” indicator lights up on the display and the time |
When the VCR Setup Menu item No. 398 SSF MODE is set to CUE MODE or MARK MODE, the time code generator’s running method is internally set to the REGEN mode.
When shooting in either of the modes, the time code data is stored in the unit's memory when the TAKE button on the front section is pressed.
CUE Mode:
When the TAKE button is pressed at the desired scene during shooting of a given cut, the time code data at that point is stored as CUE data in the unit's memory.
Scene
NG POWER
PB
H M S F
code or userís bit data are indicated. |
• When passing sections where the time code does not |
continue during playback, the time code stops running. |
The playback mode continues. |
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Shooting started | REC start |
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with VTR trigger |
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| CUE 1 | CUE 2 | CUE 3 | |||||
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| time code data | time code data | time code data | |||||
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| TAKE button | TAKE button | TAKE button |
REC pause
Note:
• Leave an interval of at least |
5 seconds between memoriza- |
tion of CUE data. |
If the TAKE button is pressed |
within 5 seconds from the |
previous point, the new point |
Note:
When a tape containing more than two hours of recorded time codes is played back on DV video equipment for normal consumer use, the time code may not be played back correctly.
is not memorized. |
• In the CUE mode, the REC |
start/pause time code data |
have an error margin of |
approximately 3 frames. |
MARK MODE
During shooting of a given cut, press the TAKE button at beginning of a desired scene and then press the TAKE button again at the ending of the scene.
The time code data at the point where the TAKE button is pressed first becomes the start point of the scene and time code data
at the point where the TAKE button is pressed the second time becomes the ending point, and both are stored in the unit's | |||||||||||||
memory. |
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Shooting started REC start |
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with VTR trigger |
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| IN | OUT | IN time | OUT |
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| time code data | time code data | code data | time code data | |||||||
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| TAKE button | TAKE button | TAKE button | TAKE button |
•In the MARK mode up to 119 scenes can be stored in memory. When the memory becomes full, the indication showing the number of recorded scenes on the viewfinder screen becomes “M: - -
However, if mixed with the CUE mode, the maximum number of scenes that can be stored decreases for each scene.
•In the CUE mode up to 237 points can be stored in memory.
However, for each REC start/stop the maximum number of points that can be stored decreases by two points for each scene. The same is true when the CUE mode is mixed with the MARK mode.
•When the videocassette is replaced, new S.S.F. data is generated. S.S.F. data for six videocassettes can be stored in the internal memory.
Note:
•Be sure to record S.S.F. data continuously on the same tape. It is not possible to rewind the tape for overwriting during the recording.
If the tape is rewound in the middle of a recording, or after similar operation is performed, be sure to use the Scene End Cue Up function in order to ensure that new data are recorded in continuation of the existing data.
☞ See page 63.
•In the S.S.F. mode, the VTR save mode is not activated.
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